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EN

Glowy

Mythic Ranked · Legendary
52.1%Win rate across all maps
1,868Games
68Trust Score
59. of 105Rank by score
+2.4Skill bonus

Best map: Ring of Fire with 56.1% from 1,615 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 4.
Win rate 52.52.0 %
Popularity 23.0.15 %
Breadth 24.3% of maps
Counter safety 77.31.4 %
Star rate 4.9.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 8 earlier days are left out — below 190 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 46.9% from 565 appearances08/05 — 50.5% from 1,506 appearances08/06 — 46.7% from 881 appearances08/07 — 49.5% from 297 appearances08/08 — 45.8% from 474 appearances08/09 — 45.1% from 554 appearances08/10 — 49.4% from 1,560 appearances08/11 — 50.8% from 2,916 appearances08/12 — 49.0% from 2,062 appearances08/13 — 45.2% from 1,117 appearances08/14 — 47.1% from 906 appearances08/15 — 51.1% from 671 appearances08/16 — 49.9% from 782 appearances08/17 — 46.6% from 517 appearances08/18 — 45.9% from 543 appearances08/19 — 45.3% from 214 appearances08/21 — 54.7% from 203 appearances08/22 — 56.0% from 234 appearances08/23 — 54.8% from 367 appearances08/24 — 49.0% from 575 appearances08/25 — 50.7% from 430 appearances
46.9%08/04 50.7%08/25

Pick rate

08/04 — 0.1% from 565 appearances08/05 — 0.1% from 1,506 appearances08/06 — 0.1% from 881 appearances08/07 — 0.1% from 297 appearances08/08 — 0.1% from 474 appearances08/09 — 0.1% from 554 appearances08/10 — 0.1% from 1,560 appearances08/11 — 0.1% from 2,916 appearances08/12 — 0.1% from 2,062 appearances08/13 — 0.1% from 1,117 appearances08/14 — 0.1% from 906 appearances08/15 — 0.1% from 671 appearances08/16 — 0.1% from 782 appearances08/17 — 0.1% from 517 appearances08/18 — 0.1% from 543 appearances08/19 — 0.1% from 214 appearances08/21 — 0.2% from 203 appearances08/22 — 0.2% from 234 appearances08/23 — 0.2% from 367 appearances08/24 — 0.2% from 575 appearances08/25 — 0.1% from 430 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.4 — rewards skill: from Bronze to Masters the win rate climbs by 2.4 points (regression 45.3% to 47.7%). The higher the tier, the better he does.

Bronze — 55.1% from 303 gamesSilver — 47.6% from 1,425 gamesGold — 46.8% from 12,312 gamesDiamond — 46.3% from 13,961 gamesMythic — 45.9% from 43,976 gamesLegendary — 49.0% from 17,620 gamesMasters — 51.3% from 696 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zoneprev. season 56.1%
1615 66
Rustic Arcade Gem Grabprev. season 53.1%
1363 63
Shooting Star Bountyprev. season 52.5%
1262 62
Hideout Bountyprev. season 51.4%
1569 65
Bridge Too Far Heistprev. season 50.8%
1694 66
Kaboom Canyon Heistprev. season 52.2%
623 51
New Horizons Knockoutprev. season 50.8%
1318 63
Out in the Open Knockoutprev. season 50.3%
1438 64
Safe Zone Heistprev. season 49.1%
1143 61
Safe(r) Zone Heist 52.6%
133 28
Open Business Hot Zoneprev. season 47.6%
939 58
Dry Season Bountyprev. season 47.2%
901 57
Flaring Phoenix Knockoutprev. season 45.7%
1973 69
Belle's Rock Knockoutprev. season 45.6%
1744 67
Crystal Arcade Gem Grabprev. season 45.1%
2366 71
Layer Cake Bountyprev. season 45.4%
1386 63
Dueling Beetles Hot Zoneprev. season 44.5%
706 53
Gem Fort Gem Grabprev. season 43.7%
1725 67
Spiraling Out Brawl Ball 44.8%
163 31
Pit Stop Heist 41.4%
29 6
Deathcap Trap Gem Grabprev. season 42.6%
2374 71
Hot Potato Heistprev. season 43.0%
898 57
Undermine Gem Grabprev. season 42.5%
1869 68
Hard Rock Mine Gem Grabprev. season 41.9%
1819 67
Pinball Dreams Brawl Ballprev. season 40.5%
1355 63
Double Swoosh Gem Grabprev. season 40.1%
1690 66
Center Stage Brawl Ballprev. season 39.5%
1286 62
Triple Dribble Brawl Ballprev. season 39.4%
1006 59
Sneaky Fields Brawl Ballprev. season 39.2%
1056 59
Parallel Plays Hot Zoneprev. season 38.6%
843 56

Who beats Glowy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Glowy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Bananenfresser Legendary 120 37.9% 48.3%
2 Akayo🌸 Legendary 22 34.2% 59.1%
3 Nicola Legendary 40 33.5% 47.5%
4 peach Diamond 24 28.2% 29.2%
5 區長 Diamond 28 26.2% 21.4%