My roster

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EN

Glowy

Mythic Ranked · Gold
46.6%Win rate across all maps
12,634Games
96Trust Score
82. of 105Rank by score
+2.4Skill bonus

Best map: Out in the Open with 54.5% from 659 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 4.
Win rate 25.46.6 %
Popularity 10.0.09 %
Breadth 16.3% of maps
Counter safety 73.30.9 %
Star rate 4.9.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 8 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/05 — 56.8% from 74 appearances08/20 — 51.9% from 2,070 appearances08/21 — 50.1% from 2,167 appearances08/22 — 44.0% from 1,727 appearances08/23 — 45.7% from 1,487 appearances08/24 — 44.6% from 2,480 appearances08/25 — 43.9% from 2,292 appearances08/26 — 43.3% from 411 appearances
56.8%08/05 43.3%08/26

Pick rate

08/05 — 0.1% from 74 appearances08/20 — 0.1% from 2,070 appearances08/21 — 0.1% from 2,167 appearances08/22 — 0.1% from 1,727 appearances08/23 — 0.1% from 1,487 appearances08/24 — 0.1% from 2,480 appearances08/25 — 0.1% from 2,292 appearances08/26 — 0.1% from 411 appearances
0.1%08/05 0.1%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.4 — rewards skill: from Bronze to Masters the win rate climbs by 2.4 points (regression 45.3% to 47.7%). The higher the tier, the better he does.

Bronze — 55.6% from 313 gamesSilver — 48.1% from 1,488 gamesGold — 46.7% from 12,844 gamesDiamond — 46.4% from 14,150 gamesMythic — 45.9% from 44,114 gamesLegendary — 49.0% from 17,702 gamesMasters — 51.4% from 701 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). Almost every row here is too thin for Gold alone and adds Diamond / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Out in the Open Knockout 54.5%
659 52
Hideout Bounty 53.3%
1080 60
New Horizons Knockout 53.3%
584 50
Shooting Star Bounty 51.3%
1010 59
Rustic Arcade Gem Grab 51.2%
779 55
Dry Season Bounty 50.5%
576 50
Kaboom Canyon Heist 50.3%
599 51
Bridge Too Far Heist 48.2%
670 53
Spiraling Out Brawl Ball 47.5%
767 55
Undermine Gem Grab 47.0%
778 55
Ring of Fire Hot Zone 47.1%
654 52
Dueling Beetles Hot Zone 46.6%
988 58
Hard Rock Mine Gem Grab 46.3%
848 56
Gem Fort Gem Grab 46.3%
801 55
Open Business Hot Zone 46.3%
681 53
Safe Zone Heist 45.8%
531 49
Beach Ball Brawl Ball 48.9%
45 12
Sneaky Fields Brawl Ball 45.0%
542 49
Safe(r) Zone Heist 44.8%
600 51
Flaring Phoenix Knockout 44.6%
837 56
Double Swoosh Gem Grab 44.2%
756 54
Pinhole Punt Brawl Ball 44.0%
50 14
Pinball Dreams Brawl Ball 43.6%
679 53
Belle's Rock Knockout 43.4%
769 55
Center Stage Brawl Ball 43.2%
585 51
Deathcap Trap Gem Grabprev. season 42.5%
2114 70
Layer Cake Bounty 43.1%
573 50
Hot Potato Heist 42.1%
506 48
Triple Dribble Brawl Ball 38.7%
519 49
Parallel Plays Hot Zone 35.2%
460 47
Pit Stop Heist 34.0%
394 45

Who beats Glowy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Glowy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Bananenfresser Legendary 123 38.1% 48.8%
2 Akayo🌸 Legendary 22 33.9% 59.1%
3 Nicola Legendary 40 33.2% 47.5%
4 peach Diamond 26 28.2% 30.8%
5 區長 Diamond 31 25.2% 19.4%