My roster

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EN

Gray

Support Mythic All games Hot Zone
50.4%Win rate in Hot Zone
21,342Games
100Trust Score
43. of 106Rank in Hot Zone

Best map: Gated Community with 70.6% from 605 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 2.
Win rate 59.50.4 %
Popularity 35.0.55 %
Breadth 80.41% of maps
Counter safety 79.38.8 %
Star rate 2.5.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 20 days. 7 earlier days are left out — below 68 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/04 — 56.8% from 74 appearances08/05 — 38.5% from 96 appearances08/06 — 54.3% from 1,672 appearances08/07 — 36.5% from 170 appearances08/08 — 48.2% from 164 appearances08/09 — 45.9% from 207 appearances08/10 — 54.8% from 259 appearances08/11 — 54.4% from 160 appearances08/12 — 50.3% from 380 appearances08/13 — 47.7% from 2,169 appearances08/14 — 50.9% from 6,747 appearances08/15 — 46.8% from 2,829 appearances08/16 — 48.0% from 2,753 appearances08/17 — 47.1% from 514 appearances08/18 — 52.9% from 590 appearances08/19 — 60.6% from 170 appearances08/20 — 49.2% from 887 appearances08/21 — 53.8% from 130 appearances08/22 — 60.4% from 498 appearances08/24 — 61.7% from 744 appearances
56.8%08/04 61.7%08/24

Pick rate

08/04 — 0.4% from 74 appearances08/05 — 0.3% from 96 appearances08/06 — 0.5% from 1,672 appearances08/07 — 0.5% from 170 appearances08/08 — 0.4% from 164 appearances08/09 — 0.5% from 207 appearances08/10 — 0.5% from 259 appearances08/11 — 0.3% from 160 appearances08/12 — 0.3% from 380 appearances08/13 — 0.6% from 2,169 appearances08/14 — 0.7% from 6,747 appearances08/15 — 0.6% from 2,829 appearances08/16 — 0.5% from 2,753 appearances08/17 — 0.4% from 514 appearances08/18 — 0.5% from 590 appearances08/19 — 0.4% from 170 appearances08/20 — 0.5% from 887 appearances08/21 — 0.9% from 130 appearances08/22 — 0.6% from 498 appearances08/24 — 0.4% from 744 appearances
0.4%08/04 0.4%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 167 maps.

MapWin rateGamesTrust
Reach for the Stars Hot Zone 58.5%
1215 61
Abracadabra Hot Zone 57.6%
1309 63
Golden Bay Hot Zone 58.4%
908 57
Playmaker Hot Zone 54.1%
6654 87
Parallel Plays Hot Zone 58.6%
483 48
In the Liminal Hot Zone 53.9%
1467 64
Under Pressure Hot Zone 45.4%
2805 74
Dueling Beetles Hot Zone 44.2%
2059 69
Controller Chaos Hot Zone 44.8%
717 54
Massive Attack Hot Zone 42.1%
2217 70
Open Business Hot Zone 40.0%
55 15
Danger Zone Hot Zone 42.2%
1441 64

Against whom

Direct duels in Hot Zone: how Gray does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 28.9% against Nita in Heist. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Emz 61.6% 9,062 games Stu 58.8% 1,508 games Meg 58.7% 1,447 games Griff 57.7% 2,345 games Tick 60.6% 609 games Bo 56.4% 1,635 games

Who plays him best soon

Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 62 43.5% 67.7%
2 zyzly Masters 35 41.8% 77.1%
3 Gluttony Legendary 51 40.0% 62.7%
4 Makkan Legendary 28 39.3% 75.0%
5 ㅤㅤㅤㅤ𝙋𝙧𝙚𝙙⚡ Legendary 21 37.5% 76.2%