Best map: Ring of Fire with 56.6% from 16,803 games.
Wins early — in Heist 1.5 points better in short rounds than in long ones (51.5% against 49.9%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 19 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 4.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −7.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 7.1 points (regression 57.6% to 50.5%). Higher up he gets outplayed.
Brawl Ball▾
Where this brawler works (ranked, Diamond). Filtered to Brawl Ball: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Beach Ball ![]() |
58.7% | 933 | 57 | ||
Center Stage ![]() |
54.0% | 21134 | 100 | ||
Sneaky Fields ![]() |
53.3% | 20150 | 100 | ||
Pinball Dreams ![]() |
53.0% | 20873 | 100 | ||
Spiraling Out ![]() |
52.8% | 21133 | 100 | ||
Pinhole Punt ![]() |
56.4% | 780 | 55 | ||
Triple Dribble ![]() |
51.4% | 18132 | 100 |
Direct duels in Brawl Ball: how Griff does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 39.3% against Nani in Bounty — barely punishable even there, which makes him a risk-free first pick.
Griff counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Jacky
65.8%
2,255 games
Bibi
61.7%
30,408 games
Doug
62.6%
5,692 games
Ash
60.1%
7,507 games
Bull
59.4%
21,572 games
Frank
59.2%
21,140 games
Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | мы все топ | Legendary | 39 | 43.2% | 79.5% |
| 2 | FlorikXx21 | Legendary | 26 | 40.6% | 84.6% |
| 3 | 4a1a🤍 Hristow | Masters | 54 | 40.2% | 63.0% |
| 4 | Elias!? | Masters | 25 | 40.1% | 84.0% |
| 5 | 𝓗𝓾𝓰𝓸🪽 | Masters | 43 | 40.1% | 67.4% |