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EN

Grom

Artillery Epic Ranked · All ranks Rustic Arcade Gem Grab
35.3%Win rate on Rustic Arcade
1,675Games here
0.2%Pick rate
66Trust Score
102. of 105Rank on this map
+6.5Skill bonus

Wins early — in Heist 9.6 points better in short rounds than in long ones (28.6% against 38.2%, split at 88 s). A pick for pace — if the game drags on, it works against him.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win rate 2.PopularityBreadthCounter safetyStar rate
Win rate 2.33.8 %
Popularity 16.0.11 %
Breadth 63.27% of maps
Counter safety 3.20.4 %
Star rate 48.19.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Rustic Arcade. 08/05 to 08/26, 19 days. 8 earlier days are left out — below 77 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 41.4% from 268 appearances08/06 — 52.3% from 149 appearances08/10 — 42.9% from 105 appearances08/11 — 41.1% from 333 appearances08/12 — 46.4% from 569 appearances08/13 — 42.9% from 546 appearances08/14 — 44.0% from 529 appearances08/15 — 45.3% from 554 appearances08/16 — 43.9% from 531 appearances08/17 — 43.5% from 604 appearances08/18 — 42.0% from 528 appearances08/19 — 42.1% from 126 appearances08/20 — 25.3% from 281 appearances08/21 — 34.0% from 294 appearances08/22 — 39.2% from 181 appearances08/23 — 42.7% from 192 appearances08/24 — 38.0% from 321 appearances08/25 — 38.7% from 310 appearances08/26 — 27.1% from 96 appearances
41.4%08/05 27.1%08/26

Pick rate

08/05 — 0.1% from 268 appearances08/06 — 0.1% from 149 appearances08/10 — 0.1% from 105 appearances08/11 — 0.1% from 333 appearances08/12 — 0.2% from 569 appearances08/13 — 0.2% from 546 appearances08/14 — 0.2% from 529 appearances08/15 — 0.2% from 554 appearances08/16 — 0.2% from 531 appearances08/17 — 0.2% from 604 appearances08/18 — 0.2% from 528 appearances08/19 — 0.2% from 126 appearances08/20 — 0.2% from 281 appearances08/21 — 0.2% from 294 appearances08/22 — 0.1% from 181 appearances08/23 — 0.1% from 192 appearances08/24 — 0.1% from 321 appearances08/25 — 0.1% from 310 appearances08/26 — 0.1% from 96 appearances
0.1%08/05 0.1%08/26

Across the ranks

Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +6.5 — rewards skill: from Gold to Mythic the win rate climbs by 6.5 points (regression 37.5% to 44.1%). The higher the tier, the better he does.

Gold — 36.6% from 960 gamesDiamond — 43.1% from 826 gamesMythic — 43.8% from 4,328 games
GoldDiamondMythic

Against whom

Direct duels in Gem Grab: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Grom runs in 1 circle — whoever Grom beats beats someone who in turn beats Grom. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 62.8% 207 games Doug 61.7% 94 games Trunk 52.9% 329 games Bo 48.9% 460 games Nori 47.5% 1,188 games Edgar 46.7% 1,516 games

Who plays him best soon

Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Anna Diamond 81 41.8% 56.8%
2 itsme! Mythic 63 41.2% 58.7%
3 QRS|SAMURAI™ Masters 28 40.3% 71.4%
4 SongoKu Mythic 23 39.6% 73.9%
5 bee Diamond 22 39.1% 72.7%