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Piper

Marksman Epic Ranked · All ranks Rustic Arcade Gem Grab
48.5%Win rate on Rustic Arcade
36,200Games here
2.7%Pick rate
100Trust Score
40. of 105Rank on this map

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 15.Star rate
Win rate 18.43.6 %
Popularity 60.0.71 %
Breadth 50.17% of maps
Counter safety 15.27.5 %
Star rate 36.18.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 60th means “better than 60% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Rustic Arcade. 08/03 to 08/26, 24 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Win rate

08/03 — 50.5% from 666 appearances08/04 — 50.8% from 3,722 appearances08/05 — 49.0% from 8,656 appearances08/06 — 48.5% from 4,273 appearances08/07 — 46.0% from 1,209 appearances08/08 — 46.1% from 1,214 appearances08/09 — 42.8% from 1,458 appearances08/10 — 49.6% from 4,401 appearances08/11 — 47.3% from 10,379 appearances08/12 — 48.3% from 12,227 appearances08/13 — 47.2% from 10,431 appearances08/14 — 47.1% from 9,657 appearances08/15 — 47.9% from 8,973 appearances08/16 — 46.4% from 9,120 appearances08/17 — 47.4% from 8,655 appearances08/18 — 47.4% from 7,730 appearances08/19 — 45.5% from 2,164 appearances08/20 — 49.5% from 4,736 appearances08/21 — 47.2% from 6,177 appearances08/22 — 48.6% from 4,960 appearances08/23 — 48.1% from 4,818 appearances08/24 — 48.9% from 6,888 appearances08/25 — 48.7% from 6,638 appearances08/26 — 49.5% from 1,983 appearances
50.5%08/03 49.5%08/26

Pick rate

08/03 — 4.9% from 666 appearances08/04 — 4.7% from 3,722 appearances08/05 — 4.2% from 8,656 appearances08/06 — 3.5% from 4,273 appearances08/07 — 3.9% from 1,209 appearances08/08 — 3.8% from 1,214 appearances08/09 — 3.8% from 1,458 appearances08/10 — 4.3% from 4,401 appearances08/11 — 3.9% from 10,379 appearances08/12 — 3.7% from 12,227 appearances08/13 — 3.5% from 10,431 appearances08/14 — 3.5% from 9,657 appearances08/15 — 3.5% from 8,973 appearances08/16 — 3.5% from 9,120 appearances08/17 — 3.4% from 8,655 appearances08/18 — 3.4% from 7,730 appearances08/19 — 3.5% from 2,164 appearances08/20 — 3.2% from 4,736 appearances08/21 — 3.2% from 6,177 appearances08/22 — 3.3% from 4,960 appearances08/23 — 3.5% from 4,818 appearances08/24 — 3.2% from 6,888 appearances08/25 — 3.1% from 6,638 appearances08/26 — 3.1% from 1,983 appearances
4.9%08/03 3.1%08/26

Across the ranks

Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.8 points across the whole range). He plays the same at the bottom as at the top.

Silver — 45.6% from 1,262 gamesGold — 49.7% from 15,300 gamesDiamond — 47.7% from 15,887 gamesMythic — 46.8% from 75,906 gamesLegendary — 49.9% from 29,562 gamesMasters — 51.4% from 695 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.3% 2,566 games Clancy 59.1% 330 games Stu 52.5% 3,863 games Bo 52.3% 3,548 games Mina 52.8% 1,606 games Starr Nova 50.8% 2,379 games

Who plays him best soon

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Zenャ Masters 38 49.3% 94.7%
2 🍀🍀 Masters 59 44.1% 67.8%
3 |YOUR|Random Masters 24 43.1% 91.7%
4 alxndr. Legendary 64 43.1% 64.1%
5 Arox. Masters 73 42.3% 60.3%