For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Crab Claws. 08/03 to 08/31, 4 days. 1 earlier day is left out — below 65 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.
Direct duels in Knockout: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Crab Claws. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Grom runs in 7 circles — whoever Grom beats beats someone who in turn beats Grom. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
66.4%
1,147 games
Edgar
62.1%
11,028 games
Gray
61.7%
2,773 games
Brock
60.0%
12,561 games
Doug
65.8%
524 games
Mortis
59.9%
2,731 games
Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Anna | Diamond | 81 | 41.6% | 56.8% |
| 2 | itsme! | Mythic | 63 | 41.0% | 58.7% |
| 3 | QRS|SAMURAI™ | Masters | 28 | 40.0% | 71.4% |
| 4 | bee | Diamond | 22 | 38.8% | 72.7% |
| 5 | اسلام | Mythic | 26 | 38.1% | 65.4% |