For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only In the Liminal. 08/13 to 08/26, 3 days. 2 earlier days are left out — below 163 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/26.
Direct duels in Hot Zone: how Grom does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just In the Liminal. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Doug
54.7%
375 games
Kenji
53.7%
432 games
Bibi
50.1%
835 games
Bolt
53.1%
226 games
Bo
48.7%
1,992 games
Starr Nova
50.9%
466 games
Players with a profile and at least 20 games on Grom, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Anna | Diamond | 80 | 40.6% | 56.3% |
| 2 | itsme! | Mythic | 63 | 40.3% | 58.7% |
| 3 | QRS|SAMURAI™ | Masters | 28 | 39.1% | 71.4% |
| 4 | bee | Diamond | 21 | 37.2% | 71.4% |
| 5 | 小屁孩坏坏 | Mythic | 30 | 36.6% | 60.0% |