My roster

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EN

Gus

Support Super Rare Trophies Heist
47.9%Win rate in Heist
4,388Games
81Trust Score
57. of 106Rank in Heist

Best map: Goldarm Gulch with 60.0% from 7,999 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 2.
Win rate 47.47.9 %
Popularity 11.0.15 %
Breadth 59.40% of maps
Counter safety 17.25.3 %
Star rate 2.1.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 59th means “better than 59% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 17 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 36.1% from 97 appearances08/11 — 40.2% from 107 appearances08/12 — 29.6% from 71 appearances08/13 — 36.0% from 197 appearances08/14 — 41.3% from 92 appearances08/15 — 43.7% from 247 appearances08/16 — 37.4% from 99 appearances08/17 — 40.0% from 250 appearances08/18 — 39.3% from 84 appearances08/19 — 39.4% from 609 appearances08/20 — 55.7% from 422 appearances08/21 — 50.0% from 252 appearances08/23 — 51.4% from 210 appearances08/25 — 55.5% from 362 appearances08/27 — 57.2% from 376 appearances08/29 — 59.0% from 329 appearances08/31 — 63.1% from 244 appearances
36.1%08/05 63.1%08/31

Pick rate

08/05 — 0.1% from 97 appearances08/11 — 0.1% from 107 appearances08/12 — 0.1% from 71 appearances08/13 — 0.1% from 197 appearances08/14 — 0.1% from 92 appearances08/15 — 0.1% from 247 appearances08/16 — 0.2% from 99 appearances08/17 — 0.1% from 250 appearances08/18 — 0.2% from 84 appearances08/19 — 0.1% from 609 appearances08/20 — 0.2% from 422 appearances08/21 — 0.2% from 252 appearances08/23 — 0.2% from 210 appearances08/25 — 0.2% from 362 appearances08/27 — 0.1% from 376 appearances08/29 — 0.2% from 329 appearances08/31 — 0.2% from 244 appearances
0.1%08/05 0.2%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 163 maps.

MapWin rateGamesTrust
Hot Potato Heist 50.4%
778 55
Eating Good! Heist 49.5%
576 50
Quintillion Heist 47.0%
1830 68
Photic Doom Heist 50.9%
159 31
Jedna Heist 46.2%
671 53
Hot Tubs Heist 46.1%
371 44

Against whom

Direct duels in Heist: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 25.3% against Bolt in Heist. On average the worst case sits at 29.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 48.5% 1,653 games Eve 58.7% 75 games Chuck 48.3% 460 games Trunk 48.3% 300 games 8-Bit 46.1% 731 games Jessie 46.4% 513 games

Who plays him best soon

Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Nevermore🚮影の悪魔 Masters 26 46.8% 100.0%
2 歪歪 Masters 83 42.5% 57.8%
3 SW | Point Legendary 52 42.1% 63.5%
4 Random Masters 34 39.8% 64.7%
5 Sm☆ Masters 41 39.8% 61.0%