For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 3 days. 2 earlier days are left out — below 164 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Gus does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Gus counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.7%
826 games
Ash
58.9%
321 games
Tara
54.2%
347 games
Griff
50.4%
1,678 games
Surge
50.8%
1,108 games
Charlie
57.1%
154 games
Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SW | Point | Legendary | 30 | 38.4% | 70.0% |
| 2 | 歪歪 | Legendary | 34 | 37.8% | 64.7% |
| 3 | L̶o̶v̶e̶ | Legendary | 35 | 35.0% | 54.3% |
| 4 | İNDORAPTOR | Legendary | 20 | 34.9% | 65.0% |
| 5 | CONDE | Legendary | 45 | 34.3% | 48.9% |