Best map: Gated Community with 78.2% from 326 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 166 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
59.6% | 7084 | 88 | ||
Double Decker ![]() |
58.8% | 5005 | 83 | ||
Please Remain Standing ![]() |
58.5% | 5427 | 84 | ||
Belle's Rock ![]() |
56.6% | 12501 | 96 | ||
Chivalry ![]() |
56.1% | 12467 | 96 | ||
Think Ahead ![]() |
55.8% | 7236 | 88 | ||
Out in the Open ![]() |
55.2% | 9651 | 92 | ||
Streets with No Name ![]() |
54.9% | 13081 | 97 | ||
New Perspective ![]() |
55.0% | 4736 | 82 | ||
Opening Move ![]() |
54.7% | 5218 | 83 | ||
Deep End ![]() |
54.4% | 3015 | 75 | ||
Konnakol ![]() |
53.2% | 14040 | 98 | ||
Leaping Dogs ![]() |
54.0% | 4389 | 81 | ||
Crab Claws ![]() |
53.6% | 5507 | 84 | ||
Jungle Top ![]() |
52.3% | 9198 | 92 | ||
Split Difference ![]() |
50.1% | 6582 | 87 | ||
Flowing Springs ![]() |
50.3% | 3901 | 79 | ||
Close Call ![]() |
46.9% | 3041 | 75 | ||
Flaring Phoenix ![]() |
56.3% | 16 | 0 | ||
Healthy Middle Ground ![]() |
31.4% | 118 | 27 |
Direct duels in Knockout: how Gus does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 23.2% against Chuck in Heist. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Grom
62.0%
673 games
Brock
57.0%
7,883 games
Pearl
59.2%
1,194 games
Bolt
57.5%
812 games
Edgar
54.1%
5,269 games
Tick
54.8%
1,930 games
Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SW | Point | Legendary | 20 | 36.9% | 75.0% |
| 2 | mnmhm | Mythic | 37 | 34.4% | 51.4% |
| 3 | ワジオ | Diamond | 22 | 33.4% | 54.5% |
| 4 | CONDE | Legendary | 35 | 32.6% | 45.7% |
| 5 | SOLO ONLY | Legendary | 20 | 31.3% | 45.0% |