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EN

Jacky

Tank Super Rare Trophies Knockout
41.3%Win rate in Knockout
23,799Games
100Trust Score
97. of 106Rank in Knockout

Best map: Ghost Point with 69.7% from 919 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 6.BreadthCounter safetyStar rate
Win rate 8.41.3 %
Popularity 6.0.19 %
Breadth 18.12% of maps
Counter safety 9.21.7 %
Star rate 95.≈ 33.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 18th means “better than 18% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 19 days. 10 earlier days are left out — below 254 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 44.7% from 526 appearances08/06 — 32.2% from 1,271 appearances08/10 — 44.9% from 312 appearances08/11 — 36.9% from 636 appearances08/12 — 39.4% from 687 appearances08/13 — 38.5% from 1,710 appearances08/14 — 35.0% from 2,042 appearances08/15 — 39.8% from 3,023 appearances08/16 — 38.9% from 3,564 appearances08/17 — 39.3% from 1,541 appearances08/18 — 34.2% from 728 appearances08/19 — 37.0% from 847 appearances08/20 — 38.1% from 1,137 appearances08/21 — 53.8% from 704 appearances08/22 — 49.7% from 590 appearances08/23 — 55.9% from 666 appearances08/24 — 52.8% from 1,281 appearances08/25 — 54.4% from 1,328 appearances08/26 — 57.8% from 389 appearances
44.7%08/05 57.8%08/26

Pick rate

08/05 — 0.1% from 526 appearances08/06 — 0.2% from 1,271 appearances08/10 — 0.2% from 312 appearances08/11 — 0.1% from 636 appearances08/12 — 0.1% from 687 appearances08/13 — 0.3% from 1,710 appearances08/14 — 0.3% from 2,042 appearances08/15 — 0.2% from 3,023 appearances08/16 — 0.3% from 3,564 appearances08/17 — 0.2% from 1,541 appearances08/18 — 0.1% from 728 appearances08/19 — 0.1% from 847 appearances08/20 — 0.3% from 1,137 appearances08/21 — 0.2% from 704 appearances08/22 — 0.2% from 590 appearances08/23 — 0.2% from 666 appearances08/24 — 0.2% from 1,281 appearances08/25 — 0.2% from 1,328 appearances08/26 — 0.2% from 389 appearances
0.1%08/05 0.2%08/26

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 155 maps.

MapWin rateGamesTrust
Goldarm Gulch Knockout 51.3%
1589 65
Double Decker Knockout 52.1%
733 54
Belle's Rock Knockout 46.3%
2489 72
Think Ahead Knockout 46.2%
942 58
Konnakol Knockout 44.7%
2999 75
Flaring Phoenix Knockout 42.9%
42 11
New Perspective Knockout 43.0%
853 56
Opening Move Knockout 43.1%
613 51
Leaping Dogs Knockout 42.9%
730 54
Please Remain Standing Knockout 42.3%
871 56
Out in the Open Knockout 42.2%
733 54
Crab Claws Knockout 41.1%
875 57
Streets with No Name Knockout 41.0%
1271 62
Close Call Knockout 39.5%
1529 65
Jungle Top Knockout 38.2%
2417 72
Flowing Springs Knockout 36.3%
1283 62
Chivalry Knockout 34.2%
806 55
Healthy Middle Ground Knockout 26.5%
162 31
Split Difference Knockout 31.5%
2458 72
Deep End Knockout 22.8%
404 45

Against whom

Direct duels in Knockout: how Jacky does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 20.4% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Kaze 61.7% 115 games Willow 61.0% 82 games Byron 55.1% 89 games Rico 54.0% 87 games Griff 53.0% 66 games Nori 49.1% 173 games

Who plays him best soon

Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 72 Diamond 73 34.8% 46.6%
2 surge Legendary 24 34.0% 58.3%
3 비니 Diamond 55 32.7% 43.6%
4 放屁很臭 Gold 25 31.9% 48.0%
5 ファンキーなラフス Diamond 76 31.1% 38.2%