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EN

Jacky

Tank Super Rare Ranked · Legendary
55.9%Win rate across all maps
451Games
47Trust Score
49. of 105Rank by score
+14.0Skill bonus

Best map: Sneaky Fields with 57.4% from 2,528 games.

Wins early — in Brawl Ball 12.0 points better in short rounds than in long ones (63.4% against 51.4%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 0.BreadthCounter safetyStar rate
Win rate 92.55.9 %
Popularity 0.0.04 %
Breadth 65.13% of maps
Counter safety 17.18.6 %
Star rate 90.31.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 17 days. 10 earlier days are left out — below 144 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 54.5% from 422 appearances08/05 — 51.8% from 1,197 appearances08/06 — 51.6% from 759 appearances08/07 — 47.5% from 360 appearances08/08 — 52.1% from 328 appearances08/09 — 55.0% from 476 appearances08/10 — 52.1% from 1,285 appearances08/11 — 52.9% from 2,511 appearances08/12 — 51.4% from 1,800 appearances08/13 — 54.7% from 1,077 appearances08/14 — 53.5% from 862 appearances08/15 — 51.1% from 646 appearances08/16 — 53.9% from 772 appearances08/17 — 50.9% from 544 appearances08/18 — 56.6% from 603 appearances08/19 — 48.5% from 198 appearances08/25 — 51.7% from 176 appearances
54.5%08/04 51.7%08/25

Pick rate

08/04 — 0.1% from 422 appearances08/05 — 0.1% from 1,197 appearances08/06 — 0.1% from 759 appearances08/07 — 0.1% from 360 appearances08/08 — 0.1% from 328 appearances08/09 — 0.1% from 476 appearances08/10 — 0.1% from 1,285 appearances08/11 — 0.1% from 2,511 appearances08/12 — 0.1% from 1,800 appearances08/13 — 0.1% from 1,077 appearances08/14 — 0.1% from 862 appearances08/15 — 0.1% from 646 appearances08/16 — 0.1% from 772 appearances08/17 — 0.1% from 544 appearances08/18 — 0.1% from 603 appearances08/19 — 0.1% from 198 appearances08/25 — 0.1% from 176 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.0 — rewards skill: from Bronze to Legendary the win rate climbs by 14.0 points (regression 43.2% to 57.2%). The higher the tier, the better he does.

Bronze — 46.5% from 1,060 gamesSilver — 33.5% from 5,009 gamesGold — 48.9% from 26,328 gamesDiamond — 56.8% from 24,839 gamesMythic — 54.4% from 124,253 gamesLegendary — 52.8% from 14,439 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Sneaky Fields Brawl Ballprev. season 57.4%
2528 72
Center Stage Brawl Ballprev. season 59.0%
1099 60
Triple Dribble Brawl Ballprev. season 56.1%
1656 66
Double Swoosh Gem Grabprev. season 52.1%
5604 84
Parallel Plays Hot Zoneprev. season 52.1%
5154 83
Pinball Dreams Brawl Ballprev. season 55.3%
633 52
Dueling Beetles Hot Zoneprev. season 51.7%
3980 79
Open Business Hot Zoneprev. season 51.7%
1823 68
Layer Cake Bountyprev. season 51.3%
1964 69
Hard Rock Mine Gem Grabprev. season 50.7%
2673 73
Flaring Phoenix Knockoutprev. season 51.8%
693 53
Gem Fort Gem Grabprev. season 49.3%
4349 81
Undermine Gem Grabprev. season 49.0%
1780 67
Crystal Arcade Gem Grabprev. season 49.0%
1753 67
Out in the Open Knockoutprev. season 48.5%
326 42
Belle's Rock Knockoutprev. season 47.3%
664 52
Dry Season Bountyprev. season 47.6%
391 44
New Horizons Knockoutprev. season 47.3%
412 45
Deathcap Trap Gem Grabprev. season 46.2%
1057 59
Ring of Fire Hot Zoneprev. season 46.0%
1178 61
Hot Potato Heistprev. season 45.8%
1094 60
Rustic Arcade Gem Grabprev. season 45.5%
451 47
Spiraling Out Brawl Ball 44.9%
136 29
Pit Stop Heist 39.2%
74 20
Kaboom Canyon Heistprev. season 41.9%
477 47
Shooting Star Bountyprev. season 40.6%
197 34
Hideout Bountyprev. season 40.8%
311 41
Safe Zone Heistprev. season 35.0%
234 37
Bridge Too Far Heistprev. season 34.3%
213 35

Who beats Jacky and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 72 Diamond 71 35.0% 46.5%
2 surge Legendary 21 33.8% 57.1%
3 비니 Diamond 54 33.4% 44.4%
4 放屁很臭 Gold 21 31.9% 47.6%
5 ファンキーなラフス Diamond 76 31.4% 38.2%