Best map: Pinball Dreams with 64.7% from 51 games.
Wins early — in Hot Zone 11.8 points better in short rounds than in long ones (60.0% against 48.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +26.4 — rewards skill: from Silver to Mythic the win rate climbs by 26.4 points (regression 17.7% to 44.1%). The higher the tier, the better he does.
Heist▾
Where this brawler works (ranked, Bronze). Filtered to Heist: 6 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hot Potato ![]() |
55.0% | 40 | 10 | ||
Bridge Too Far prev. season |
47.2% | 36 | 9 | ||
Safe(r) Zone ![]() |
47.1% | 34 | 8 | ||
Kaboom Canyon ![]() |
42.9% | 42 | 11 | ||
Pit Stop ![]() |
33.3% | 45 | 12 | ||
Safe Zone prev. season |
28.1% | 32 | 7 |
Direct duels in Heist: how Jacky does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 20.3% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
Jacky counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.