My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Jae-Yong

Mythic All games Knockout
60.4%Win rate in Knockout
27,638Games
100Trust Score
11. of 106Rank in Knockout

Best map: Gated Community with 82.4% from 188 games.

Trophy Roadchange

Profile

Win ratePopularity 11.BreadthCounter safetyStar rate
Win rate 90.60.4 %
Popularity 11.0.23 %
Breadth 81.42% of maps
Counter safety 65.37.4 %
Star rate 16.16.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 20 days. 9 earlier days are left out — below 319 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 60.2% from 477 appearances08/05 — 64.0% from 1,286 appearances08/06 — 60.1% from 1,535 appearances08/07 — 61.2% from 343 appearances08/10 — 55.9% from 492 appearances08/11 — 57.7% from 1,215 appearances08/12 — 59.7% from 1,307 appearances08/13 — 59.3% from 1,832 appearances08/14 — 58.6% from 2,128 appearances08/15 — 58.9% from 3,197 appearances08/16 — 57.3% from 3,414 appearances08/17 — 55.8% from 1,560 appearances08/18 — 63.5% from 1,448 appearances08/19 — 63.7% from 1,357 appearances08/20 — 59.6% from 1,071 appearances08/21 — 63.7% from 798 appearances08/22 — 60.1% from 642 appearances08/23 — 64.8% from 733 appearances08/24 — 68.6% from 1,033 appearances08/25 — 68.4% from 994 appearances
60.2%08/04 68.4%08/25

Pick rate

08/04 — 0.3% from 477 appearances08/05 — 0.3% from 1,286 appearances08/06 — 0.2% from 1,535 appearances08/07 — 0.3% from 343 appearances08/10 — 0.2% from 492 appearances08/11 — 0.2% from 1,215 appearances08/12 — 0.2% from 1,307 appearances08/13 — 0.3% from 1,832 appearances08/14 — 0.3% from 2,128 appearances08/15 — 0.2% from 3,197 appearances08/16 — 0.2% from 3,414 appearances08/17 — 0.2% from 1,560 appearances08/18 — 0.2% from 1,448 appearances08/19 — 0.2% from 1,357 appearances08/20 — 0.3% from 1,071 appearances08/21 — 0.2% from 798 appearances08/22 — 0.2% from 642 appearances08/23 — 0.2% from 733 appearances08/24 — 0.2% from 1,033 appearances08/25 — 0.2% from 994 appearances
0.3%08/04 0.2%08/25

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 166 maps.

MapWin rateGamesTrust
Streets with No Name Knockout 64.4%
2470 72
Goldarm Gulch Knockout 64.3%
1540 65
Belle's Rock Knockout 62.4%
3002 75
Please Remain Standing Knockout 64.2%
1134 60
Chivalry Knockout 62.7%
2034 69
Double Decker Knockout 64.5%
947 58
Opening Move Knockout 63.0%
916 57
Out in the Open Knockout 61.3%
1345 63
Konnakol Knockout 59.2%
3356 77
Leaping Dogs Knockout 62.1%
857 56
New Perspective Knockout 60.9%
866 56
Think Ahead Knockout 59.6%
1336 63
Crab Claws Knockout 58.5%
1057 59
Flowing Springs Knockout 57.5%
1127 60
Jungle Top Knockout 56.2%
2233 71
Split Difference Knockout 55.5%
2147 70
Close Call Knockout 56.2%
1042 59
Healthy Middle Ground Knockout 45.7%
46 12
Deep End Knockout 40.8%
152 30
Flaring Phoenix Knockout 26.9%
26 4

Against whom

Direct duels in Knockout: how Jae-Yong does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.1% against Edgar in Hot Zone. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 59.4% 534 games Edgar 60.6% 289 games Bolt 73.3% 60 games Gray 55.6% 214 games Pearl 54.3% 230 games Meg 62.5% 72 games

Who plays him best soon

Players with a profile and at least 20 games on Jae-Yong, sorted by the Wilson lower bound.

No player with enough games on this brawler yet.