My roster

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EN

Janet

Marksman Mythic All games Knockout
57.4%Win rate in Knockout
43,942Games
100Trust Score
26. of 106Rank in Knockout

Best map: Acid Lakes with 78.2% from 206 games.

Trophy Roadchange

Profile

Win ratePopularity 34.BreadthCounter safetyStar rate
Win rate 75.57.4 %
Popularity 34.0.36 %
Breadth 68.36% of maps
Counter safety 72.38.5 %
Star rate 65.23.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 7 earlier days are left out — below 348 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 51.4% from 387 appearances08/05 — 56.4% from 1,836 appearances08/06 — 60.6% from 2,775 appearances08/07 — 58.2% from 582 appearances08/08 — 54.8% from 462 appearances08/09 — 58.1% from 534 appearances08/10 — 54.1% from 699 appearances08/11 — 55.2% from 1,735 appearances08/12 — 55.1% from 2,129 appearances08/13 — 58.8% from 2,729 appearances08/14 — 53.9% from 3,086 appearances08/15 — 58.0% from 6,286 appearances08/16 — 58.1% from 7,372 appearances08/17 — 57.2% from 3,231 appearances08/18 — 55.9% from 1,742 appearances08/19 — 55.5% from 1,923 appearances08/20 — 58.3% from 1,320 appearances08/21 — 60.3% from 862 appearances08/22 — 59.8% from 871 appearances08/23 — 57.7% from 855 appearances08/24 — 61.8% from 1,301 appearances08/25 — 57.7% from 1,051 appearances
51.4%08/04 57.7%08/25

Pick rate

08/04 — 0.2% from 387 appearances08/05 — 0.4% from 1,836 appearances08/06 — 0.4% from 2,775 appearances08/07 — 0.4% from 582 appearances08/08 — 0.4% from 462 appearances08/09 — 0.5% from 534 appearances08/10 — 0.3% from 699 appearances08/11 — 0.3% from 1,735 appearances08/12 — 0.4% from 2,129 appearances08/13 — 0.4% from 2,729 appearances08/14 — 0.4% from 3,086 appearances08/15 — 0.4% from 6,286 appearances08/16 — 0.5% from 7,372 appearances08/17 — 0.4% from 3,231 appearances08/18 — 0.3% from 1,742 appearances08/19 — 0.3% from 1,923 appearances08/20 — 0.3% from 1,320 appearances08/21 — 0.2% from 862 appearances08/22 — 0.2% from 871 appearances08/23 — 0.2% from 855 appearances08/24 — 0.2% from 1,301 appearances08/25 — 0.2% from 1,051 appearances
0.2%08/04 0.2%08/25

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 165 maps.

MapWin rateGamesTrust
Konnakol Knockout 61.2%
9144 92
Please Remain Standing Knockout 60.8%
1605 66
Double Decker Knockout 60.2%
1074 60
Belle's Rock Knockout 57.8%
4505 81
Goldarm Gulch Knockout 58.8%
2014 69
Out in the Open Knockout 57.8%
2225 70
New Perspective Knockout 58.0%
1225 62
Leaping Dogs Knockout 57.3%
1558 65
Streets with No Name Knockout 55.8%
3638 78
Crab Claws Knockout 56.2%
1862 68
Jungle Top Knockout 55.2%
3220 76
Flowing Springs Knockout 56.3%
1372 63
Think Ahead Knockout 55.5%
2131 70
Opening Move Knockout 55.9%
1551 65
Split Difference Knockout 55.0%
2695 73
Chivalry Knockout 54.6%
2188 70
Close Call Knockout 52.1%
1405 64
Healthy Middle Ground Knockout 59.8%
82 21
Flaring Phoenix Knockout 54.2%
48 13
Deep End Knockout 44.3%
400 45

Against whom

Direct duels in Knockout: how Janet does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 25.9% against Bolt in Bounty. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Edgar 56.4% 498 games Brock 55.7% 584 games Pearl 59.0% 105 games Gray 55.8% 154 games Willow 52.6% 230 games Tick 52.1% 219 games

Who plays him best soon

Players with a profile and at least 20 games on Janet, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 THICONNET Legendary 48 36.4% 54.2%
2 夜蝉 Legendary 51 34.8% 49.0%