My roster

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EN

Jessie

Controller Super Rare Ranked · Bronze
45.9%Win rate across all maps
6,598Games
87Trust Score
41. of 105Rank by score

Best map: Bridge Too Far with 56.1% from 328 games.

Wins late — in Brawl Ball 7.7 points better in long rounds than in short ones (50.8% against 43.1%, split at 94 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 25.Star rate
Win rate 57.45.9 %
Popularity 81.1.18 %
Breadth 77.30% of maps
Counter safety 25.21.4 %
Star rate 93.33.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Picked less often — 1.4% to 1.2% pick rate, down 15 %. The win rate moved 1.0 points up.

Win rate

08/20 — 44.8% from 1,150 appearances08/21 — 47.3% from 678 appearances08/22 — 46.2% from 948 appearances08/23 — 50.1% from 1,031 appearances08/24 — 46.9% from 1,400 appearances08/25 — 41.8% from 1,386 appearances
44.8%08/20 41.8%08/25

Pick rate

08/20 — 1.2% from 1,150 appearances08/21 — 1.2% from 678 appearances08/22 — 1.1% from 948 appearances08/23 — 1.3% from 1,031 appearances08/24 — 1.3% from 1,400 appearances08/25 — 1.1% from 1,386 appearances
1.2%08/20 1.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +1.8 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 45.8% from 6,620 gamesSilver — 46.8% from 16,918 gamesGold — 52.6% from 160,019 gamesDiamond — 53.4% from 137,328 gamesMythic — 52.9% from 671,026 gamesLegendary — 49.9% from 44,082 gamesMasters — 57.2% from 325 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Bridge Too Far Heist 56.1%
328 42
Safe(r) Zone Heist 56.2%
297 40
Hot Potato Heist 56.3%
284 40
Safe Zone Heist 55.3%
322 42
Undermine Gem Grab 52.5%
223 36
Pit Stop Heist 51.2%
283 40
Ring of Fire Hot Zone 50.2%
257 38
Rustic Arcade Gem Grab 49.1%
228 36
Double Swoosh Gem Grab 48.5%
204 35
Kaboom Canyon Heist 47.4%
329 42
Hard Rock Mine Gem Grab 48.0%
221 36
Open Business Hot Zone 46.7%
244 37
Dry Season Bounty 45.9%
220 36
Gem Fort Gem Grab 45.6%
226 36
Shooting Star Bounty 45.4%
216 36
Center Stage Brawl Ball 42.0%
176 33
Layer Cake Bounty 41.2%
238 37
Parallel Plays Hot Zone 41.2%
250 38
Sneaky Fields Brawl Ball 40.2%
204 35
Flaring Phoenix Knockout 39.6%
202 35
Triple Dribble Brawl Ball 39.3%
206 35
Pinball Dreams Brawl Ball 38.8%
183 33
Dueling Beetles Hot Zone 39.3%
234 37
Spiraling Out Brawl Ball 38.9%
198 34
Hideout Bounty 38.9%
211 35
Out in the Open Knockout 36.9%
214 35
Belle's Rock Knockout 35.1%
205 35
New Horizons Knockout 34.9%
195 34

Who beats Jessie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ably Diamond 29 37.2% 65.5%
2 Sea21 Mythic 28 36.6% 64.3%
3 玉米死了 Diamond 26 36.5% 65.4%
4 DODODRAGON Diamond 40 35.1% 52.5%
5 AlumniBiasa Diamond 30 35.1% 56.7%