For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Crab Claws. 08/17 to 08/31, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/17 and 08/31.
Direct duels in Knockout: how Juju does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Crab Claws. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
56.4%
912 games
Brock
54.8%
1,390 games
Tick
59.0%
239 games
Gray
56.5%
375 games
Piper
53.5%
671 games
Pearl
55.2%
330 games
Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Low Po | Legendary | 20 | 36.8% | 65.0% |
| 2 | TR |Teronin🤫 | Legendary | 30 | 35.8% | 53.3% |
| 3 | timodubled | Legendary | 20 | 32.1% | 40.0% |
| 4 | DragZito | Mythic | 22 | 31.4% | 36.4% |