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Juju

Artillery Mythic All games Hot Zone
58.0%Win rate in Hot Zone
17,030Games
100Trust Score
9. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 70.8% from 1,078 games.

Trophy Roadchange

Profile

Win ratePopularity 21.BreadthCounter safetyStar rate
Win rate 92.58.0 %
Popularity 21.0.43 %
Breadth 67.36% of maps
Counter safety 88.41.2 %
Star rate 72.24.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 9 earlier days are left out — below 126 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Win rate

08/05 — 62.0% from 216 appearances08/06 — 60.4% from 1,442 appearances08/07 — 59.1% from 337 appearances08/08 — 62.0% from 561 appearances08/09 — 41.8% from 201 appearances08/11 — 50.6% from 178 appearances08/12 — 52.9% from 314 appearances08/13 — 53.5% from 1,492 appearances08/14 — 57.5% from 2,888 appearances08/15 — 56.7% from 2,374 appearances08/16 — 56.4% from 2,223 appearances08/17 — 55.1% from 445 appearances08/18 — 64.8% from 520 appearances08/19 — 62.7% from 774 appearances08/20 — 61.0% from 2,323 appearances08/22 — 64.4% from 132 appearances08/24 — 64.2% from 316 appearances
62.0%08/05 64.2%08/24

Pick rate

08/05 — 0.7% from 216 appearances08/06 — 0.4% from 1,442 appearances08/07 — 1.0% from 337 appearances08/08 — 1.3% from 561 appearances08/09 — 0.5% from 201 appearances08/11 — 0.4% from 178 appearances08/12 — 0.3% from 314 appearances08/13 — 0.4% from 1,492 appearances08/14 — 0.3% from 2,888 appearances08/15 — 0.5% from 2,374 appearances08/16 — 0.4% from 2,223 appearances08/17 — 0.4% from 445 appearances08/18 — 0.4% from 520 appearances08/19 — 1.8% from 774 appearances08/20 — 1.2% from 2,323 appearances08/22 — 0.2% from 132 appearances08/24 — 0.2% from 316 appearances
0.7%08/05 0.2%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 164 maps.

MapWin rateGamesTrust
Parallel Plays Hot Zone 63.4%
3192 76
Under Pressure Hot Zone 59.6%
2888 74
Massive Attack Hot Zone 58.6%
2579 73
Danger Zone Hot Zone 57.1%
1967 69
Playmaker Hot Zone 56.1%
1860 68
Reach for the Stars Hot Zone 57.9%
660 52
Abracadabra Hot Zone 56.8%
850 56
In the Liminal Hot Zone 54.5%
429 46
Dueling Beetles Hot Zone 51.7%
1663 66
Controller Chaos Hot Zone 52.0%
633 52
Golden Bay Hot Zone 52.3%
287 40
Open Business Hot Zone 40.9%
22 1

Against whom

Direct duels in Hot Zone: how Juju does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.4% against Mico in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Doug 68.2% 1,140 games Bibi 64.8% 1,752 games Trunk 63.0% 2,756 games R-T 65.0% 646 games Edgar 61.0% 2,378 games Kenji 62.2% 987 games

Who plays him best soon

Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.

No player with enough games on this brawler yet.