Best map: Eating Good! with 63.2% from 9,843 games.
08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 175 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Leaping Dogs ![]() |
62.0% | 7760 | 89 | ||
Out in the Open ![]() |
60.0% | 7155 | 88 | ||
Konnakol ![]() |
59.2% | 12473 | 96 | ||
Think Ahead ![]() |
59.2% | 7456 | 89 | ||
Crab Claws ![]() |
59.0% | 6515 | 87 | ||
Goldarm Gulch ![]() |
58.9% | 4647 | 82 | ||
Opening Move ![]() |
58.8% | 5017 | 83 | ||
Please Remain Standing ![]() |
59.1% | 2508 | 72 | ||
Double Decker ![]() |
59.4% | 2060 | 69 | ||
Belle's Rock ![]() |
57.7% | 7909 | 89 | ||
New Perspective ![]() |
58.9% | 2463 | 72 | ||
Chivalry ![]() |
57.2% | 3953 | 79 | ||
Streets with No Name ![]() |
55.9% | 4712 | 82 | ||
Jungle Top ![]() |
53.7% | 6267 | 86 | ||
Healthy Middle Ground ![]() |
62.3% | 154 | 31 | ||
Split Difference ![]() |
44.0% | 3476 | 77 | ||
Close Call ![]() |
43.1% | 1910 | 68 | ||
Flowing Springs ![]() |
40.8% | 1751 | 67 | ||
Deep End ![]() |
39.3% | 458 | 47 | ||
Flaring Phoenix ![]() |
0.0% | 36 | 9 |
Direct duels in Knockout: how Kaze does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 24.3% against Wendy in Knockout. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
55.2%
2,310 games
Trunk
53.6%
9,684 games
Tara
55.0%
1,388 games
Jacky
58.9%
241 games
Bolt
52.1%
2,414 games
Nita
52.8%
1,413 games
Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ::::::::::::::: | Masters | 114 | 50.7% | 68.4% |
| 2 | Ygritte | Legendary | 76 | 49.9% | 73.7% |
| 3 | Flagger | Masters | 82 | 49.8% | 72.0% |
| 4 | どこ行くねん点P | Masters | 121 | 49.4% | 65.3% |
| 5 | Nevermore🚮影の悪魔 | Masters | 28 | 48.1% | 100.0% |