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EN

Kenji

Assassin Legendary Ranked · Bronze
28.5%Win rate across all maps
6,835Games
87Trust Score
77. of 105Rank by score
+10.7Skill bonus

Best map: Spiraling Out with 37.7% from 220 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win rate 27.PopularityBreadthCounter safetyStar rate
Win rate 27.28.5 %
Popularity 81.1.18 %
Breadth 45.13% of maps
Counter safety 53.28.2 %
Star rate 66.24.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 6 earlier days are left out — below 70 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/20 — 22.2% from 1,295 appearances08/21 — 33.5% from 561 appearances08/22 — 31.8% from 979 appearances08/23 — 36.4% from 924 appearances08/24 — 28.0% from 1,350 appearances08/25 — 25.8% from 1,551 appearances08/26 — 26.9% from 175 appearances
22.2%08/20 26.9%08/26

Pick rate

08/20 — 1.3% from 1,295 appearances08/21 — 1.0% from 561 appearances08/22 — 1.2% from 979 appearances08/23 — 1.2% from 924 appearances08/24 — 1.2% from 1,350 appearances08/25 — 1.2% from 1,551 appearances08/26 — 1.2% from 175 appearances
1.3%08/20 1.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.7 — rewards skill: from Bronze to Masters the win rate climbs by 10.7 points (regression 43.8% to 54.5%). The higher the tier, the better he does.

Bronze — 28.4% from 6,849 gamesSilver — 43.8% from 10,310 gamesGold — 49.0% from 94,070 gamesDiamond — 51.0% from 99,310 gamesMythic — 50.6% from 387,626 gamesLegendary — 52.2% from 106,996 gamesMasters — 51.5% from 3,416 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Spiraling Out Brawl Ball 37.7%
220 36
Center Stage Brawl Ball 35.0%
223 36
Double Swoosh Gem Grab 33.0%
215 36
Undermine Gem Grab 32.8%
250 38
Shooting Star Bounty 31.6%
256 38
Safe(r) Zone Heist 30.7%
238 37
Hard Rock Mine Gem Grab 30.0%
223 36
Triple Dribble Brawl Ball 30.6%
265 39
Sneaky Fields Brawl Ball 29.7%
236 37
Bridge Too Far Heist 29.6%
240 37
Kaboom Canyon Heist 29.1%
227 36
Hideout Bounty 29.3%
242 37
Belle's Rock Knockout 29.2%
260 38
Rustic Arcade Gem Grab 28.5%
235 37
Pit Stop Heist 28.3%
230 37
Layer Cake Bounty 27.7%
253 38
Safe Zone Heist 27.4%
248 38
Gem Fort Gem Grab 27.9%
269 39
Parallel Plays Hot Zone 27.3%
249 38
Dueling Beetles Hot Zone 27.3%
267 39
Hot Potato Heist 26.5%
238 37
Ring of Fire Hot Zone 25.9%
251 38
Pinball Dreams Brawl Ball 25.9%
259 38
Open Business Hot Zone 25.1%
243 37
New Horizons Knockout 24.6%
236 37
Dry Season Bounty 24.7%
247 38
Flaring Phoenix Knockout 24.4%
254 38
Out in the Open Knockout 20.9%
244 37

Who beats Kenji and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 BS|YUZU Mythic 35 38.2% 65.7%
2 ぱんぱん Legendary 24 37.9% 75.0%
3 TE|Slick Legendary 37 35.9% 56.8%
4 FZ|Karubyi Legendary 28 34.7% 57.1%
5 -태일- Mythic 28 34.7% 57.1%