My roster

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EN

Kit

Support Legendary Trophies Heist
52.4%Win rate in Heist
9,812Games
93Trust Score
42. of 106Rank in Heist

Best map: Flaring Phoenix with 85.2% from 412 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 20.
Win rate 59.52.4 %
Popularity 38.0.34 %
Breadth 88.64% of maps
Counter safety 60.35.3 %
Star rate 20.4.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 20 days. 8 earlier days are left out — below 79 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 42.2% from 128 appearances08/05 — 46.3% from 445 appearances08/10 — 41.6% from 89 appearances08/11 — 39.9% from 208 appearances08/12 — 44.1% from 161 appearances08/13 — 48.6% from 438 appearances08/14 — 55.7% from 176 appearances08/15 — 51.0% from 465 appearances08/16 — 49.7% from 197 appearances08/17 — 53.0% from 508 appearances08/18 — 50.5% from 109 appearances08/19 — 51.0% from 2,229 appearances08/20 — 52.9% from 1,413 appearances08/21 — 52.8% from 695 appearances08/23 — 52.7% from 241 appearances08/25 — 59.2% from 520 appearances08/26 — 51.7% from 87 appearances08/27 — 59.6% from 572 appearances08/29 — 60.3% from 471 appearances08/31 — 56.8% from 359 appearances
42.2%08/04 56.8%08/31

Pick rate

08/04 — 0.5% from 128 appearances08/05 — 0.4% from 445 appearances08/10 — 0.3% from 89 appearances08/11 — 0.2% from 208 appearances08/12 — 0.3% from 161 appearances08/13 — 0.3% from 438 appearances08/14 — 0.3% from 176 appearances08/15 — 0.2% from 465 appearances08/16 — 0.3% from 197 appearances08/17 — 0.3% from 508 appearances08/18 — 0.2% from 109 appearances08/19 — 0.5% from 2,229 appearances08/20 — 0.6% from 1,413 appearances08/21 — 0.4% from 695 appearances08/23 — 0.2% from 241 appearances08/25 — 0.3% from 520 appearances08/26 — 0.2% from 87 appearances08/27 — 0.2% from 572 appearances08/29 — 0.3% from 471 appearances08/31 — 0.3% from 359 appearances
0.5%08/04 0.3%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 7 of 165 maps.

MapWin rateGamesTrust
Hot Potato Heist 55.0%
1353 63
Quintillion Heist 51.9%
5485 84
Jedna Heist 53.5%
1183 61
Eating Good! Heist 53.4%
945 58
Photic Doom Heist 56.6%
265 39
Hot Tubs Heist 45.6%
562 50
Pit Stop Heist 31.6%
19 0

Against whom

Direct duels in Heist: how Kit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 35.8% against Gigi in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bull 53.5% 1,031 games Mico 53.0% 1,341 games Nori 51.7% 3,154 games Bibi 52.9% 565 games Jessie 51.0% 1,004 games Chuck 49.9% 1,410 games

Who plays him best soon

Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝚈𝚘𝚍𝚊 侍 Legendary 95 42.8% 56.8%
2 Bananenfresser Legendary 138 42.4% 52.9%
3 아기흑호랑이 Legendary 47 41.6% 63.8%
4 🧨CryNaMike🧨 Legendary 41 41.4% 65.9%
5 たこたこ Mythic 26 41.3% 76.9%