My roster

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EN

Kit

Support Legendary Trophies Layer Cake Bounty
49.2%Win rate on Layer Cake
10,212Games here
1.0%Pick rate
93Trust Score
35. of 106Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 42.
Win rate 73.51.6 %
Popularity 73.0.99 %
Breadth 69.37% of maps
Counter safety 91.40.3 %
Star rate 42.20.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/13 to 08/19, 7 days. 3 earlier days are left out — below 380 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/19.

Win rate

08/13 — 48.0% from 2,322 appearances08/14 — 46.0% from 1,239 appearances08/15 — 52.1% from 1,366 appearances08/16 — 50.9% from 2,303 appearances08/17 — 49.1% from 949 appearances08/18 — 47.9% from 926 appearances08/19 — 48.8% from 778 appearances
48.0%08/13 48.8%08/19

Pick rate

08/13 — 1.1% from 2,322 appearances08/14 — 1.0% from 1,239 appearances08/15 — 1.0% from 1,366 appearances08/16 — 1.1% from 2,303 appearances08/17 — 0.9% from 949 appearances08/18 — 1.0% from 926 appearances08/19 — 1.0% from 778 appearances
1.1%08/13 1.0%08/19

Against whom

Direct duels in Bounty: how Kit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 64.9% 6,346 games Brock 53.5% 4,460 games Tick 53.4% 1,690 games Penny 55.5% 564 games Bo 53.0% 702 games Carl 53.7% 531 games

Who plays him best soon

Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝚈𝚘𝚍𝚊 侍 Legendary 92 41.5% 57.6%
2 BIG|Arthur🥥 Masters 41 38.4% 63.4%
3 たこたこ Mythic 24 37.8% 75.0%
4 エルフ Mythic 56 37.5% 55.4%
5 🧨CryNaMike🧨 Legendary 33 37.1% 63.6%