Best map: Flaring Phoenix with 79.3% from 657 games.
Trophy Roadchange
08/03 to 08/25, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 168 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
79.3% | 657 | 52 | ||
Belle's Rock ![]() |
57.1% | 22317 | 100 | ||
Double Decker ![]() |
57.4% | 4468 | 81 | ||
Opening Move ![]() |
56.6% | 5686 | 85 | ||
Goldarm Gulch ![]() |
56.0% | 8416 | 90 | ||
Leaping Dogs ![]() |
56.4% | 5142 | 83 | ||
Please Remain Standing ![]() |
56.4% | 4980 | 83 | ||
Crab Claws ![]() |
56.2% | 6267 | 86 | ||
Chivalry ![]() |
56.1% | 6544 | 87 | ||
Konnakol ![]() |
55.3% | 25754 | 100 | ||
Out in the Open ![]() |
55.2% | 6154 | 86 | ||
Split Difference ![]() |
54.9% | 8184 | 90 | ||
New Perspective ![]() |
55.3% | 4735 | 82 | ||
Think Ahead ![]() |
54.9% | 6510 | 87 | ||
Streets with No Name ![]() |
53.9% | 11176 | 95 | ||
Jungle Top ![]() |
53.8% | 8946 | 91 | ||
Close Call ![]() |
52.8% | 4667 | 82 | ||
Flowing Springs ![]() |
49.6% | 3973 | 79 | ||
Deep End ![]() |
48.7% | 1838 | 68 | ||
Healthy Middle Ground ![]() |
52.8% | 197 | 34 |
Direct duels in Knockout: how Kit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 31.5% against Jacky in Brawl Ball. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
61.6%
4,633 games
Darryl
61.6%
2,759 games
Pearl
61.0%
751 games
Brock
55.7%
6,505 games
Tick
56.8%
1,642 games
Grom
58.3%
676 games
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝚈𝚘𝚍𝚊 侍 | Legendary | 90 | 41.1% | 56.7% |
| 2 | BIG|Arthur🥥 | Masters | 39 | 37.9% | 61.5% |
| 3 | エルフ | Mythic | 56 | 37.7% | 55.4% |
| 4 | たこたこ | Mythic | 23 | 37.6% | 73.9% |
| 5 | 🧨CryNaMike🧨 | Legendary | 33 | 37.5% | 63.6% |