Best map: New Horizons with 55.5% from 548 games.
Wins early — in Bounty 2.8 points better in short rounds than in long ones (48.8% against 46.0%, split at 97 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.4 points (regression 48.9% to 44.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Legendary). 3 of 30 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
55.5% | 548 | 50 | ||
Hard Rock Mine ![]() |
53.8% | 610 | 51 | ||
Flaring Phoenix ![]() |
53.0% | 576 | 50 | ||
Belle's Rock ![]() |
51.4% | 699 | 53 | ||
Out in the Open prev. season |
48.9% | 5482 | 84 | ||
Dry Season ![]() |
50.4% | 570 | 50 | ||
Pit Stop ![]() |
50.2% | 616 | 51 | ||
Rustic Arcade prev. season |
47.6% | 2313 | 71 | ||
Hideout ![]() |
49.2% | 453 | 47 | ||
Layer Cake ![]() |
48.1% | 875 | 57 | ||
Deathcap Trap prev. season |
46.4% | 2974 | 75 | ||
Parallel Plays prev. season |
45.9% | 5870 | 85 | ||
Crystal Arcade prev. season |
46.3% | 2546 | 73 | ||
Gem Fort prev. season |
45.6% | 2995 | 75 | ||
Undermine prev. season |
45.7% | 2068 | 69 | ||
Hot Potato prev. season |
45.8% | 1077 | 60 | ||
Pinball Dreams prev. season |
45.6% | 1124 | 60 | ||
Shooting Star prev. season |
44.2% | 3525 | 77 | ||
Double Swoosh prev. season |
43.8% | 1899 | 68 | ||
Kaboom Canyon prev. season |
43.5% | 598 | 51 | ||
Triple Dribble prev. season |
42.9% | 1356 | 63 | ||
Spiraling Out +Mythic + Masters |
42.7% | 382 | 44 | ||
Bridge Too Far prev. season |
41.6% | 837 | 56 | ||
Safe Zone +Mythicprev. season |
40.9% | 2889 | 74 | ||
Open Business prev. season |
41.1% | 857 | 56 | ||
Sneaky Fields prev. season |
40.4% | 802 | 55 | ||
Dueling Beetles prev. season |
39.9% | 757 | 54 | ||
Center Stage prev. season |
39.6% | 762 | 54 | ||
Ring of Fire prev. season |
38.6% | 648 | 52 | ||
Safe(r) Zone +Mythic |
34.0% | 150 | 30 |
Who beats Kit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Kit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝚈𝚘𝚍𝚊 侍 | Legendary | 90 | 40.8% | 56.7% |
| 2 | BIG|Arthur🥥 | Masters | 39 | 37.5% | 61.5% |
| 3 | エルフ | Mythic | 56 | 37.5% | 55.4% |
| 4 | たこたこ | Mythic | 23 | 37.3% | 73.9% |
| 5 | 🧨CryNaMike🧨 | Legendary | 33 | 37.1% | 63.6% |