My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Leon

Assassin Legendary Trophies Heist
33.3%Win rate in Heist
13,961Games
98Trust Score
91. of 106Rank in Heist

Best map: Crystal Clearing with 55.6% from 12,453 games.

Profile

Win ratePopularityBreadth 6.Counter safetyStar rate
Win rate 14.33.3 %
Popularity 52.0.49 %
Breadth 6.5% of maps
Counter safety 14.24.9 %
Star rate 29.6.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 52th means “better than 52% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 22 days. 7 earlier days are left out — below 106 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Win rate

08/03 — 22.3% from 112 appearances08/05 — 31.7% from 537 appearances08/10 — 34.1% from 135 appearances08/11 — 31.1% from 331 appearances08/12 — 33.8% from 266 appearances08/13 — 33.8% from 610 appearances08/14 — 33.9% from 245 appearances08/15 — 31.2% from 743 appearances08/16 — 34.7% from 291 appearances08/17 — 36.7% from 820 appearances08/18 — 38.2% from 267 appearances08/19 — 33.2% from 1,980 appearances08/20 — 36.0% from 1,171 appearances08/21 — 31.2% from 930 appearances08/23 — 31.3% from 659 appearances08/24 — 34.6% from 153 appearances08/25 — 32.1% from 1,248 appearances08/26 — 29.9% from 167 appearances08/27 — 31.3% from 1,367 appearances08/28 — 29.9% from 134 appearances08/29 — 37.2% from 1,123 appearances08/31 — 37.1% from 232 appearances
22.3%08/03 37.1%08/31

Pick rate

08/03 — 0.4% from 112 appearances08/05 — 0.5% from 537 appearances08/10 — 0.4% from 135 appearances08/11 — 0.4% from 331 appearances08/12 — 0.5% from 266 appearances08/13 — 0.4% from 610 appearances08/14 — 0.4% from 245 appearances08/15 — 0.4% from 743 appearances08/16 — 0.4% from 291 appearances08/17 — 0.5% from 820 appearances08/18 — 0.5% from 267 appearances08/19 — 0.5% from 1,980 appearances08/20 — 0.5% from 1,171 appearances08/21 — 0.6% from 930 appearances08/23 — 0.6% from 659 appearances08/24 — 0.6% from 153 appearances08/25 — 0.6% from 1,248 appearances08/26 — 0.4% from 167 appearances08/27 — 0.5% from 1,367 appearances08/28 — 0.6% from 134 appearances08/29 — 0.7% from 1,123 appearances08/31 — 0.6% from 232 appearances
0.4%08/03 0.6%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 164 maps.

MapWin rateGamesTrust
Eating Good! Heist 35.9%
1285 62
Quintillion Heist 34.6%
5979 85
Jedna Heist 32.9%
2277 71
Photic Doom Heist 30.8%
613 51
Hot Tubs Heist 31.2%
1170 61
Hot Potato Heist 31.1%
2637 73

Against whom

Direct duels in Heist: how Leon does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.6% against Sirius in Heist. On average the worst case sits at 29.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Chuck 49.7% 1,148 games Nori 47.7% 4,604 games Mico 48.5% 1,216 games Shade 46.5% 301 games Eve 45.8% 118 games Doug 42.9% 77 games

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ANDROID ВИШНЯ Masters 27 45.0% 92.6%
2 миша біткоин Legendary 54 44.0% 68.5%
3 我有裝尾巴 Legendary 24 41.7% 83.3%
4 poss Mythic 57 41.5% 61.4%
5 enes Legendary 26 40.8% 76.9%