My roster

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EN

Leon

Assassin Legendary Ranked · Gold
46.1%Win rate across all maps
116,052Games
100Trust Score
81. of 105Rank by score
+11.7Skill bonus

Best map: Hideout with 53.2% from 8,068 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 14.Star rate
Win rate 22.46.1 %
Popularity 68.0.87 %
Breadth 22.7% of maps
Counter safety 14.18.7 %
Star rate 45.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/26, 18 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/01 — 46.8% from 77 appearances08/02 — 34.0% from 94 appearances08/03 — 46.3% from 216 appearances08/04 — 47.9% from 728 appearances08/05 — 49.5% from 1,754 appearances08/06 — 48.7% from 1,279 appearances08/13 — 35.0% from 80 appearances08/15 — 41.9% from 93 appearances08/16 — 47.6% from 103 appearances08/17 — 47.2% from 125 appearances08/18 — 56.5% from 124 appearances08/20 — 44.7% from 22,362 appearances08/21 — 43.7% from 22,082 appearances08/22 — 47.6% from 14,455 appearances08/23 — 47.3% from 13,311 appearances08/24 — 47.2% from 21,427 appearances08/25 — 47.5% from 18,845 appearances08/26 — 47.2% from 3,570 appearances
46.8%08/01 47.2%08/26

Pick rate

08/01 — 2.1% from 77 appearances08/02 — 1.6% from 94 appearances08/03 — 1.6% from 216 appearances08/04 — 1.6% from 728 appearances08/05 — 1.4% from 1,754 appearances08/06 — 1.5% from 1,279 appearances08/13 — 2.0% from 80 appearances08/15 — 2.0% from 93 appearances08/16 — 1.7% from 103 appearances08/17 — 1.9% from 125 appearances08/18 — 2.0% from 124 appearances08/20 — 0.9% from 22,362 appearances08/21 — 0.9% from 22,082 appearances08/22 — 0.9% from 14,455 appearances08/23 — 0.9% from 13,311 appearances08/24 — 0.8% from 21,427 appearances08/25 — 0.8% from 18,845 appearances08/26 — 0.8% from 3,570 appearances
2.1%08/01 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.7 — rewards skill: from Bronze to Masters the win rate climbs by 11.7 points (regression 41.3% to 53.0%). The higher the tier, the better he does.

Bronze — 33.6% from 4,991 gamesSilver — 39.5% from 13,285 gamesGold — 46.2% from 120,964 gamesDiamond — 47.8% from 155,796 gamesMythic — 49.0% from 941,813 gamesLegendary — 51.1% from 197,584 gamesMasters — 52.8% from 2,561 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hideout Bounty 53.2%
8068 90
New Horizons Knockout 51.6%
8395 90
Out in the Open Knockout 50.8%
9698 93
Shooting Star Bounty 51.0%
6498 87
Dry Season Bounty 50.6%
6843 87
Flaring Phoenix Knockout 49.9%
10238 93
Belle's Rock Knockout 49.8%
7239 88
Layer Cake Bounty 48.0%
6692 87
Rustic Arcade Gem Grab 47.9%
6395 86
Hard Rock Mine Gem Grab 47.7%
5986 85
Deathcap Trap Gem Grab+Diamondprev. season 47.7%
3966 79
Crystal Arcade Gem Grab+Diamondprev. season 46.5%
3872 79
Gem Fort Gem Grab 45.7%
5567 84
Undermine Gem Grab 45.5%
5589 84
Double Swoosh Gem Grab 43.1%
5016 83
Pinhole Punt Brawl Ball+Diamond + Mythic 41.9%
148 30
Beach Ball Brawl Ball+Diamond + Mythic 39.2%
153 30
Spiraling Out Brawl Ball 39.8%
1898 68
Ring of Fire Hot Zone 39.4%
1595 66
Parallel Plays Hot Zone 37.5%
1927 68
Pinball Dreams Brawl Ball 35.5%
1653 66
Bridge Too Far Heist 34.2%
1578 65
Center Stage Brawl Ball 34.2%
1624 66
Hot Potato Heist 33.7%
1499 65
Open Business Hot Zone 32.7%
1555 65
Pit Stop Heist 32.7%
1560 65
Dueling Beetles Hot Zone 32.4%
1245 62
Kaboom Canyon Heist 32.5%
1670 66
Triple Dribble Brawl Ball 31.8%
1551 65
Sneaky Fields Brawl Ball 31.6%
1476 64
Safe(r) Zone Heist 30.1%
1442 64
Safe Zone Heist 28.7%
1388 63

Who beats Leon and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 38.8% 59.3%
2 龍Kano Legendary 24 37.8% 75.0%
3 金錒哥 Diamond 27 36.7% 66.7%
4 миша біткоин Legendary 27 35.8% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.3% 53.7%