My roster

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EN

Lily

Assassin Mythic Ranked · Bronze
30.3%Win rate across all maps
2,818Games
74Trust Score
75. of 105Rank by score

Best map: Safe Zone with 37.2% from 86 games.

Wins early — in Gem Grab 2.6 points better in short rounds than in long ones (51.0% against 48.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win rate 30.PopularityBreadthCounter safetyStar rate
Win rate 30.30.3 %
Popularity 48.0.49 %
Breadth 45.13% of maps
Counter safety 56.28.6 %
Star rate 81.29.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 3 earlier days are left out — below 145 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/20 — 23.7% from 363 appearances08/21 — 36.5% from 274 appearances08/22 — 34.8% from 388 appearances08/23 — 35.0% from 432 appearances08/24 — 27.8% from 594 appearances08/25 — 27.9% from 707 appearances
23.7%08/20 27.9%08/25

Pick rate

08/20 — 0.4% from 363 appearances08/21 — 0.5% from 274 appearances08/22 — 0.5% from 388 appearances08/23 — 0.6% from 432 appearances08/24 — 0.5% from 594 appearances08/25 — 0.5% from 707 appearances
0.4%08/20 0.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 30.3% from 2,824 gamesSilver — 45.5% from 7,954 gamesGold — 49.7% from 93,117 gamesDiamond — 48.9% from 106,350 gamesMythic — 48.0% from 460,839 gamesLegendary — 47.8% from 76,789 gamesMasters — 47.8% from 1,465 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Safe Zone Heist 37.2%
86 22
Safe(r) Zone Heist 37.1%
89 22
Dry Season Bounty 35.2%
91 23
New Horizons Knockout 34.3%
102 24
Parallel Plays Hot Zone 32.5%
83 21
Hot Potato Heist 32.1%
81 21
Double Swoosh Gem Grab 34.0%
106 25
Sneaky Fields Brawl Ball 32.6%
92 23
Pit Stop Heist 31.9%
91 23
Out in the Open Knockout 33.6%
116 26
Center Stage Brawl Ball 32.7%
104 25
Hard Rock Mine Gem Grab 33.3%
114 26
Flaring Phoenix Knockout 33.6%
122 27
Rustic Arcade Gem Grab 32.8%
116 26
Kaboom Canyon Heist 30.9%
97 24
Shooting Star Bounty 29.2%
89 22
Pinball Dreams Brawl Ball 30.1%
103 25
Triple Dribble Brawl Ball 29.0%
93 23
Gem Fort Gem Grab 29.9%
107 25
Undermine Gem Grab 29.9%
107 25
Layer Cake Bounty 28.0%
93 23
Ring of Fire Hot Zone 26.9%
93 23
Spiraling Out Brawl Ball 28.1%
114 26
Bridge Too Far Heist 22.5%
80 21
Open Business Hot Zone 25.7%
109 25
Hideout Bounty 24.8%
105 25
Dueling Beetles Hot Zone 20.8%
101 24
Belle's Rock Knockout 21.1%
128 28

Who beats Lily and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Malenawu Masters 46 38.4% 60.9%
2 Tiktok RussBS94 Legendary 20 35.7% 70.0%
3 男友不管男模會館 Diamond 30 34.9% 56.7%
4 Vibe MKR Mythic 34 34.4% 52.9%
5 GD|Joe💙NG Legendary 28 32.9% 50.0%