Best map: Hot Potato with 50.7% from 4,548 games.
Wins early — in Gem Grab 2.6 points better in short rounds than in long ones (51.0% against 48.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/25, 21 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Legendary). 3 of 30 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hot Potato prev. season |
50.7% | 4548 | 81 | ||
Hard Rock Mine prev. season |
49.3% | 5754 | 85 | ||
Double Swoosh prev. season |
49.2% | 3880 | 79 | ||
Gem Fort prev. season |
48.9% | 4964 | 82 | ||
Dry Season prev. season |
49.4% | 2318 | 71 | ||
Safe Zone prev. season |
49.0% | 3275 | 76 | ||
Flaring Phoenix prev. season |
48.4% | 6097 | 86 | ||
Deathcap Trap prev. season |
48.7% | 3295 | 76 | ||
Parallel Plays prev. season |
48.5% | 3484 | 77 | ||
Rustic Arcade prev. season |
49.2% | 1516 | 65 | ||
Kaboom Canyon prev. season |
47.8% | 4079 | 80 | ||
Crystal Arcade prev. season |
47.9% | 3157 | 76 | ||
Layer Cake prev. season |
47.2% | 8480 | 91 | ||
Out in the Open prev. season |
48.0% | 2354 | 71 | ||
Bridge Too Far prev. season |
48.3% | 1761 | 67 | ||
Pit Stop +Mythic |
47.7% | 1233 | 62 | ||
Pinball Dreams prev. season |
47.6% | 972 | 58 | ||
Belle's Rock prev. season |
46.1% | 1896 | 68 | ||
Undermine prev. season |
45.7% | 3258 | 76 | ||
Safe(r) Zone +Mythic |
46.8% | 731 | 54 | ||
Dueling Beetles prev. season |
46.0% | 1555 | 65 | ||
New Horizons prev. season |
45.7% | 1811 | 67 | ||
Ring of Fire prev. season |
45.4% | 1468 | 64 | ||
Center Stage prev. season |
44.4% | 1451 | 64 | ||
Hideout prev. season |
44.3% | 1265 | 62 | ||
Open Business prev. season |
44.4% | 689 | 53 | ||
Shooting Star prev. season |
43.8% | 1025 | 59 | ||
Spiraling Out +Mythic + Masters |
43.1% | 167 | 32 | ||
Sneaky Fields prev. season |
42.7% | 1073 | 60 | ||
Triple Dribble prev. season |
42.4% | 897 | 57 |
Who beats Lily and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Malenawu | Masters | 46 | 38.5% | 60.9% |
| 2 | Tiktok RussBS94 | Legendary | 20 | 35.9% | 70.0% |
| 3 | 男友不管男模會館 | Diamond | 30 | 35.0% | 56.7% |
| 4 | Vibe MKR | Mythic | 34 | 34.5% | 52.9% |
| 5 | GD|Joe💙NG | Legendary | 28 | 33.0% | 50.0% |