My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Lily

Assassin Mythic Ranked · Mythic
45.6%Win rate across all maps
15,197Games
99Trust Score
97. of 105Rank by score

Best map: Deathcap Trap with 48.3% from 19,278 games.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 8.45.6 %
Popularity 42.0.43 %
Breadth 0.0% of maps
Counter safety 16.28.9 %
Star rate 81.29.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/03 — 47.3% from 757 appearances08/04 — 48.6% from 4,768 appearances08/05 — 48.1% from 17,541 appearances08/06 — 46.5% from 12,055 appearances08/07 — 47.5% from 2,529 appearances08/08 — 46.7% from 2,469 appearances08/09 — 47.3% from 3,112 appearances08/10 — 47.9% from 8,400 appearances08/11 — 47.2% from 30,829 appearances08/12 — 47.8% from 53,012 appearances08/13 — 47.7% from 54,749 appearances08/14 — 48.0% from 53,136 appearances08/15 — 48.3% from 49,559 appearances08/16 — 48.8% from 48,950 appearances08/17 — 48.4% from 48,254 appearances08/18 — 48.2% from 42,207 appearances08/19 — 48.4% from 12,486 appearances08/20 — 45.3% from 448 appearances08/21 — 44.6% from 2,209 appearances08/22 — 44.9% from 2,693 appearances08/23 — 45.6% from 2,737 appearances08/24 — 46.7% from 3,998 appearances08/25 — 45.5% from 3,007 appearances
47.3%08/03 45.5%08/25

Pick rate

08/03 — 0.7% from 757 appearances08/04 — 0.7% from 4,768 appearances08/05 — 0.7% from 17,541 appearances08/06 — 0.7% from 12,055 appearances08/07 — 0.6% from 2,529 appearances08/08 — 0.6% from 2,469 appearances08/09 — 0.7% from 3,112 appearances08/10 — 0.7% from 8,400 appearances08/11 — 0.7% from 30,829 appearances08/12 — 0.8% from 53,012 appearances08/13 — 0.8% from 54,749 appearances08/14 — 0.8% from 53,136 appearances08/15 — 0.8% from 49,559 appearances08/16 — 0.8% from 48,950 appearances08/17 — 0.8% from 48,254 appearances08/18 — 0.8% from 42,207 appearances08/19 — 0.9% from 12,486 appearances08/20 — 0.3% from 448 appearances08/21 — 0.4% from 2,209 appearances08/22 — 0.4% from 2,693 appearances08/23 — 0.4% from 2,737 appearances08/24 — 0.5% from 3,998 appearances08/25 — 0.5% from 3,007 appearances
0.7%08/03 0.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 30.3% from 2,745 gamesSilver — 45.3% from 7,758 gamesGold — 49.7% from 91,379 gamesDiamond — 48.9% from 105,654 gamesMythic — 48.0% from 460,459 gamesLegendary — 47.8% from 76,715 gamesMasters — 47.6% from 1,461 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 2 of 30 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Deathcap Trap Gem Grabprev. season 48.3%
19278 100
Bridge Too Far Heistprev. season 48.6%
5889 85
Crystal Arcade Gem Grabprev. season 47.7%
20756 100
Gem Fort Gem Grab 49.9%
953 58
Belle's Rock Knockoutprev. season 47.6%
16766 100
Dueling Beetles Hot Zoneprev. season 47.8%
7642 89
New Horizons Knockoutprev. season 47.2%
19439 100
Hideout Bountyprev. season 47.0%
13200 97
Rustic Arcade Gem Grabprev. season 47.0%
10089 93
Dry Season Bounty 49.9%
467 47
Kaboom Canyon Heist 48.9%
751 54
Hot Potato Heist 48.5%
822 56
Pinball Dreams Brawl Ballprev. season 47.0%
4268 80
Parallel Plays Hot Zone 48.5%
662 52
Pit Stop Heist 47.7%
1012 59
Flaring Phoenix Knockout 47.2%
1344 63
Safe Zone Heist 47.6%
662 52
Ring of Fire Hot Zoneprev. season 45.5%
7144 88
Open Business Hot Zoneprev. season 45.5%
4120 80
Safe(r) Zone Heist+Legendary 46.8%
726 54
Shooting Star Bountyprev. season 44.8%
10956 94
Hard Rock Mine Gem Grab 45.9%
1111 60
Undermine Gem Grab 45.9%
665 52
Triple Dribble Brawl Ballprev. season 44.4%
4614 81
Center Stage Brawl Ballprev. season 43.8%
5879 85
Layer Cake Bounty 43.1%
1746 67
Double Swoosh Gem Grab 42.7%
829 56
Spiraling Out Brawl Ball+Legendary + Diamond 42.2%
733 54
Out in the Open Knockout 41.7%
480 48
Sneaky Fields Brawl Ballprev. season 40.8%
4739 82

Who beats Lily and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Malenawu Masters 46 38.6% 60.9%
2 Tiktok RussBS94 Legendary 20 35.9% 70.0%
3 男友不管男模會館 Diamond 30 35.0% 56.7%
4 Vibe MKR Mythic 34 34.5% 52.9%
5 夢歩 Diamond 34 32.9% 47.1%