My roster

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Lily

Assassin Mythic Ranked · Mythic
45.7%Win rate across all maps
16,186Games
100Trust Score
95. of 105Rank by score

Best map: Deathcap Trap with 48.3% from 19,278 games.

Wins early — in Gem Grab 2.6 points better in short rounds than in long ones (51.0% against 48.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 8.45.7 %
Popularity 42.0.43 %
Breadth 0.0% of maps
Counter safety 19.29.1 %
Star rate 81.29.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/03 — 47.3% from 757 appearances08/04 — 48.6% from 4,768 appearances08/05 — 48.1% from 17,541 appearances08/06 — 46.5% from 12,055 appearances08/07 — 47.5% from 2,529 appearances08/08 — 46.7% from 2,469 appearances08/09 — 47.3% from 3,112 appearances08/10 — 47.9% from 8,400 appearances08/11 — 47.2% from 30,829 appearances08/12 — 47.8% from 53,012 appearances08/13 — 47.7% from 54,749 appearances08/14 — 48.0% from 53,136 appearances08/15 — 48.3% from 49,559 appearances08/16 — 48.8% from 48,950 appearances08/17 — 48.4% from 48,254 appearances08/18 — 48.2% from 42,207 appearances08/19 — 48.4% from 12,486 appearances08/20 — 45.3% from 448 appearances08/21 — 44.6% from 2,211 appearances08/22 — 45.0% from 2,704 appearances08/23 — 45.7% from 2,753 appearances08/24 — 46.6% from 4,071 appearances08/25 — 45.8% from 3,457 appearances08/26 — 45.8% from 542 appearances
47.3%08/03 45.8%08/26

Pick rate

08/03 — 0.7% from 757 appearances08/04 — 0.7% from 4,768 appearances08/05 — 0.7% from 17,541 appearances08/06 — 0.7% from 12,055 appearances08/07 — 0.6% from 2,529 appearances08/08 — 0.6% from 2,469 appearances08/09 — 0.7% from 3,112 appearances08/10 — 0.7% from 8,400 appearances08/11 — 0.7% from 30,829 appearances08/12 — 0.8% from 53,012 appearances08/13 — 0.8% from 54,749 appearances08/14 — 0.8% from 53,136 appearances08/15 — 0.8% from 49,559 appearances08/16 — 0.8% from 48,950 appearances08/17 — 0.8% from 48,254 appearances08/18 — 0.8% from 42,207 appearances08/19 — 0.9% from 12,486 appearances08/20 — 0.3% from 448 appearances08/21 — 0.4% from 2,211 appearances08/22 — 0.4% from 2,704 appearances08/23 — 0.4% from 2,753 appearances08/24 — 0.5% from 4,071 appearances08/25 — 0.5% from 3,457 appearances08/26 — 0.5% from 542 appearances
0.7%08/03 0.5%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.0 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 30.3% from 2,979 gamesSilver — 45.6% from 8,226 gamesGold — 49.8% from 95,984 gamesDiamond — 49.0% from 107,768 gamesMythic — 48.0% from 461,448 gamesLegendary — 47.8% from 76,941 gamesMasters — 47.8% from 1,483 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 2 of 30 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Deathcap Trap Gem Grabprev. season 48.3%
19278 100
Bridge Too Far Heistprev. season 48.6%
5893 85
Crystal Arcade Gem Grabprev. season 47.7%
20756 100
Belle's Rock Knockoutprev. season 47.6%
16797 100
Dueling Beetles Hot Zoneprev. season 47.8%
7663 89
Gem Fort Gem Grab 49.1%
1019 59
Dry Season Bounty 50.1%
479 48
Hideout Bountyprev. season 46.9%
13228 97
Rustic Arcade Gem Grabprev. season 47.0%
10106 93
Hot Potato Heist 48.6%
874 57
Kaboom Canyon Heist 48.7%
794 55
Pinball Dreams Brawl Ballprev. season 47.0%
4276 80
Parallel Plays Hot Zone 48.7%
714 53
Flaring Phoenix Knockout 47.6%
1465 64
Pit Stop Heist 47.7%
1040 59
Safe Zone Heist 47.4%
681 53
Ring of Fire Hot Zoneprev. season 45.5%
7161 88
Safe(r) Zone Heist+Legendary 47.2%
740 54
Hard Rock Mine Gem Grab 46.5%
1208 61
Open Business Hot Zoneprev. season 45.4%
4130 80
Shooting Star Bountyprev. season 44.8%
10962 94
Undermine Gem Grab 45.7%
711 53
Triple Dribble Brawl Ballprev. season 44.4%
4627 81
Center Stage Brawl Ballprev. season 43.8%
5885 85
Layer Cake Bounty 43.4%
1867 68
Out in the Open Knockout 43.6%
534 49
Spiraling Out Brawl Ball+Legendary + Diamond 42.7%
766 55
Double Swoosh Gem Grab 42.4%
902 57
New Horizons Knockout 41.8%
407 45
Sneaky Fields Brawl Ballprev. season 40.9%
4743 82

Who beats Lily and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Malenawu Masters 54 38.0% 57.4%
2 Tiktok RussBS94 Legendary 20 35.6% 70.0%
3 男友不管男模會館 Diamond 30 34.7% 56.7%
4 Vibe MKR Mythic 34 34.2% 52.9%
5 GD|Joe💙NG Legendary 28 32.8% 50.0%