Best map: Golden Bay with 60.5% from 3,063 games.
08/05 to 09/01, 25 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 174 maps. The numbers still come from before the change on 01.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
59.7% | 1719 | 67 | ||
Konnakol ![]() |
57.7% | 7466 | 89 | ||
Double Decker ![]() |
60.7% | 875 | 57 | ||
Out in the Open ![]() |
57.0% | 3712 | 78 | ||
Think Ahead ![]() |
57.4% | 2775 | 74 | ||
Leaping Dogs ![]() |
57.1% | 2966 | 75 | ||
Opening Move ![]() |
57.1% | 2228 | 71 | ||
Jungle Top ![]() |
55.5% | 3830 | 79 | ||
New Perspective ![]() |
57.6% | 996 | 58 | ||
Please Remain Standing ![]() |
56.6% | 1361 | 63 | ||
Belle's Rock ![]() |
54.8% | 3421 | 77 | ||
Chivalry ![]() |
55.0% | 2470 | 72 | ||
Crab Claws ![]() |
54.5% | 2755 | 74 | ||
Streets with No Name ![]() |
52.8% | 2504 | 72 | ||
Split Difference ![]() |
49.9% | 2912 | 75 | ||
Flowing Springs ![]() |
50.2% | 1569 | 65 | ||
Close Call ![]() |
48.9% | 1571 | 65 | ||
Flaring Phoenix ![]() |
64.3% | 28 | 5 | ||
Healthy Middle Ground ![]() |
33.8% | 65 | 18 | ||
Deep End ![]() |
39.3% | 323 | 42 |
Direct duels in Knockout: how Lola does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.1% against El Primo in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
54.7%
982 games
Edgar
53.0%
990 games
Spike
56.7%
187 games
Angelo
54.3%
138 games
Pearl
54.0%
137 games
Grom
54.4%
125 games
Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ゲイに昇格できる点P | Masters | 160 | 53.7% | 68.8% |
| 2 | WassemWorld_YT | Legendary | 20 | 40.4% | 80.0% |
| 3 | rapoint | Masters | 33 | 39.6% | 63.6% |
| 4 | Ricochet | Masters | 22 | 38.6% | 68.2% |
| 5 | Chishiyâ🧸 | Legendary | 36 | 38.5% | 58.3% |