My roster

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Lola

Damage Dealer Epic Trophies Split Difference Knockout
49.8%Win rate on Split Difference
2,897Games here
0.0%Pick rate
74Trust Score
60. of 106Rank on this map

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 14.BreadthCounter safetyStar rate
Win rate 40.53.7 %
Popularity 14.0.25 %
Breadth 58.32% of maps
Counter safety 89.41.5 %
Star rate 30.19.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Split Difference. 08/06 to 08/20, 4 days. 2 earlier days are left out — below 208 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.

Win rate

08/06 — 51.5% from 778 appearances08/14 — 49.9% from 1,227 appearances08/15 — 51.1% from 231 appearances08/20 — 46.1% from 521 appearances
51.5%08/06 46.1%08/20

Pick rate

08/06 — 0.6% from 778 appearances08/14 — 0.6% from 1,227 appearances08/15 — 0.7% from 231 appearances08/20 — 0.5% from 521 appearances
0.6%08/06 0.5%08/20

Against whom

Direct duels in Knockout: how Lola does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Lola counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 55.6% 491 games Edgar 55.2% 467 games Meeple 63.0% 81 games Nori 52.8% 417 games Spike 58.2% 91 games Rico 52.6% 209 games

Who plays him best soon

Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ゲイに昇格できる点P Legendary 131 54.5% 74.8%
2 ダンゴムシがかっこいい理由3選 Mythic 25 33.9% 56.0%
3 黑毛牛排 Gold 37 29.4% 35.1%
4 こじ Diamond 34 28.6% 32.4%