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EN

Lola

Damage Dealer Epic Ranked · Bronze
48.9%Win rate across all maps
522Games
49Trust Score
37. of 105Rank by score
+3.3Skill bonus

Best map: Safe Zone with 68.4% from 19 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 12.
Win rate 64.48.9 %
Popularity 29.0.09 %
Breadth 25.7% of maps
Counter safety 82.32.8 %
Star rate 12.15.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 4 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 39.1% from 161 appearances08/22 — 55.7% from 88 appearances08/24 — 59.3% from 86 appearances08/25 — 51.2% from 82 appearances
39.1%08/20 51.2%08/25

Pick rate

08/20 — 0.2% from 161 appearances08/22 — 0.1% from 88 appearances08/24 — 0.1% from 86 appearances08/25 — 0.1% from 82 appearances
0.2%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.3 — rewards skill: from Bronze to Masters the win rate climbs by 3.3 points (regression 46.5% to 49.8%). The higher the tier, the better he does.

Bronze — 48.9% from 522 gamesSilver — 47.0% from 1,025 gamesGold — 48.0% from 7,683 gamesDiamond — 48.2% from 10,627 gamesMythic — 48.2% from 44,914 gamesLegendary — 50.0% from 20,660 gamesMasters — 48.4% from 1,113 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Safe Zone Heist 68.4%
19 0
Kaboom Canyon Heist 65.0%
20 0
Hideout Bounty 68.8%
16 0
Dueling Beetles Hot Zone 58.3%
24 3
Flaring Phoenix Knockout 58.3%
24 3
Hot Potato Heist 64.3%
14 0
Pit Stop Heist 57.9%
19 0
New Horizons Knockout 53.8%
26 4
Dry Season Bounty 54.5%
22 1
Out in the Open Knockout 54.5%
22 1
Bridge Too Far Heist 55.6%
18 0
Sneaky Fields Brawl Ball 58.3%
12 0
Gem Fort Gem Grab 52.6%
19 0
Layer Cake Bounty 50.0%
20 0
Belle's Rock Knockout 50.0%
18 0
Hard Rock Mine Gem Grab 50.0%
16 0
Rustic Arcade Gem Grab 50.0%
14 0
Pinball Dreams Brawl Ball 46.7%
15 0
Safe(r) Zone Heist 45.5%
22 1
Shooting Star Bounty 41.7%
12 0
Open Business Hot Zone 42.1%
19 0
Ring of Fire Hot Zone 41.2%
17 0
Triple Dribble Brawl Ball 38.9%
18 0
Parallel Plays Hot Zone 35.3%
17 0
Spiraling Out Brawl Ball 29.4%
17 0
Center Stage Brawl Ball 26.7%
15 0
Undermine Gem Grab 29.2%
24 3
Double Swoosh Gem Grab 21.7%
23 2

Who beats Lola and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ゲイに昇格できる点P Legendary 101 52.1% 75.2%
2 黑毛牛排 Gold 28 29.7% 35.7%
3 こじ Gold 30 28.3% 30.0%