My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Lola

Damage Dealer Epic Ranked · Mythic
49.1%Win rate across all maps
4,036Games
79Trust Score
61. of 105Rank by score
+3.3Skill bonus

Best map: Bridge Too Far with 57.0% from 994 games.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 9.BreadthCounter safetyStar rate
Win rate 51.49.1 %
Popularity 9.0.11 %
Breadth 32.3% of maps
Counter safety 81.36.8 %
Star rate 22.17.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 9 earlier days are left out — below 288 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 50.4% from 476 appearances08/05 — 48.9% from 1,843 appearances08/06 — 48.2% from 1,093 appearances08/10 — 47.3% from 901 appearances08/11 — 48.5% from 3,042 appearances08/12 — 47.9% from 4,949 appearances08/13 — 47.5% from 5,014 appearances08/14 — 48.6% from 4,416 appearances08/15 — 46.5% from 4,297 appearances08/16 — 48.7% from 4,521 appearances08/17 — 48.7% from 4,564 appearances08/18 — 48.8% from 3,948 appearances08/19 — 45.7% from 1,107 appearances08/21 — 49.0% from 720 appearances08/22 — 48.2% from 695 appearances08/23 — 47.3% from 673 appearances08/24 — 49.9% from 955 appearances08/25 — 51.4% from 690 appearances
50.4%08/04 51.4%08/25

Pick rate

08/04 — 0.1% from 476 appearances08/05 — 0.1% from 1,843 appearances08/06 — 0.1% from 1,093 appearances08/10 — 0.1% from 901 appearances08/11 — 0.1% from 3,042 appearances08/12 — 0.1% from 4,949 appearances08/13 — 0.1% from 5,014 appearances08/14 — 0.1% from 4,416 appearances08/15 — 0.1% from 4,297 appearances08/16 — 0.1% from 4,521 appearances08/17 — 0.1% from 4,564 appearances08/18 — 0.1% from 3,948 appearances08/19 — 0.1% from 1,107 appearances08/21 — 0.1% from 720 appearances08/22 — 0.1% from 695 appearances08/23 — 0.1% from 673 appearances08/24 — 0.1% from 955 appearances08/25 — 0.1% from 690 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.3 — rewards skill: from Bronze to Masters the win rate climbs by 3.3 points (regression 46.5% to 49.8%). The higher the tier, the better he does.

Bronze — 49.3% from 552 gamesSilver — 47.3% from 1,080 gamesGold — 47.9% from 8,199 gamesDiamond — 48.3% from 10,829 gamesMythic — 48.2% from 45,125 gamesLegendary — 50.0% from 20,756 gamesMasters — 48.7% from 1,126 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 8 of 31 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Bridge Too Far Heist 57.0%
994 58
Rustic Arcade Gem Grabprev. season 50.8%
2972 75
Dry Season Bountyprev. season 50.8%
1409 64
Shooting Star Bountyprev. season 49.8%
1591 65
Out in the Open Knockoutprev. season 47.9%
1888 68
Safe(r) Zone Heist+Legendary + Diamond 49.0%
677 53
Crystal Arcade Gem Grabprev. season 47.8%
1523 65
Hideout Bountyprev. season 47.8%
1517 65
Kaboom Canyon Heist 48.7%
677 53
Undermine Gem Grabprev. season 47.2%
1672 66
Spiraling Out Brawl Ball+Legendary + Diamond 49.5%
283 40
Deathcap Trap Gem Grabprev. season 47.0%
1503 65
Hard Rock Mine Gem Grabprev. season 47.0%
1355 63
Flaring Phoenix Knockoutprev. season 47.0%
1050 59
Gem Fort Gem Grabprev. season 46.8%
1303 62
Double Swoosh Gem Grabprev. season 46.6%
1361 63
Safe Zone Heistprev. season 45.8%
2793 74
New Horizons Knockoutprev. season 46.1%
1267 62
Ring of Fire Hot Zoneprev. season 45.4%
1723 67
Center Stage Brawl Ballprev. season 45.6%
1055 59
Layer Cake Bountyprev. season 45.0%
733 54
Belle's Rock Knockoutprev. season 44.9%
817 55
Triple Dribble Brawl Ball+Legendaryprev. season 44.8%
625 51
Dueling Beetles Hot Zone+Legendaryprev. season 44.3%
778 55
Pinhole Punt Brawl Ball+Legendary + Diamond 44.4%
27 4
Hot Potato Heistprev. season 42.3%
1882 68
Sneaky Fields Brawl Ball+Legendary + Diamondprev. season 42.8%
615 51
Pit Stop Heist+Legendary + Diamond 42.0%
193 34
Pinball Dreams Brawl Ballprev. season 42.2%
768 55
Parallel Plays Hot Zone+Legendary + Diamondprev. season 40.9%
457 47
Open Business Hot Zoneprev. season 40.2%
830 56

Who beats Lola and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ゲイに昇格できる点P Legendary 101 51.8% 75.2%
2 黑毛牛排 Gold 30 28.8% 33.3%
3 こじ Diamond 31 27.7% 29.0%