Best map: Open Business with 52.7% from 5,333 games.
Wins late — in Heist 20.1 points better in long rounds than in short ones (41.9% against 21.8%, split at 87 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 19 days. 12 earlier days are left out — below 232 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +23.1 — rewards skill: from Bronze to Masters the win rate climbs by 23.1 points (regression 32.6% to 55.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 9 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
52.7% | 5333 | 84 | ||
Sneaky Fields ![]() |
55.6% | 698 | 53 | ||
Ring of Fire ![]() |
52.0% | 6566 | 87 | ||
Triple Dribble ![]() |
55.0% | 703 | 53 | ||
Dueling Beetles ![]() |
52.1% | 5190 | 83 | ||
Spiraling Out ![]() |
53.8% | 887 | 57 | ||
Parallel Plays ![]() |
53.1% | 858 | 56 | ||
Pinball Dreams ![]() |
52.2% | 1084 | 60 | ||
Center Stage ![]() |
52.1% | 1084 | 60 | ||
Layer Cake +Mythic |
53.7% | 503 | 48 | ||
Gem Fort ![]() |
52.8% | 653 | 52 | ||
Hard Rock Mine ![]() |
51.8% | 676 | 53 | ||
Rustic Arcade ![]() |
50.3% | 827 | 56 | ||
Beach Ball +Mythic + Gold |
58.8% | 97 | 24 | ||
Pinhole Punt +Mythic + Gold |
54.7% | 161 | 31 | ||
Double Swoosh ![]() |
50.6% | 520 | 49 | ||
Undermine ![]() |
50.0% | 632 | 52 | ||
Deathcap Trap prev. season |
49.0% | 722 | 54 | ||
Belle's Rock +Mythic |
49.3% | 430 | 46 | ||
Flaring Phoenix ![]() |
48.9% | 354 | 43 | ||
Crystal Arcade prev. season |
47.6% | 662 | 52 | ||
Dry Season prev. season |
46.6% | 719 | 54 | ||
Bridge Too Far +Mythicprev. season |
44.5% | 3705 | 78 | ||
New Horizons prev. season |
45.8% | 631 | 52 | ||
Shooting Star ![]() |
46.3% | 348 | 43 | ||
Hideout prev. season |
45.1% | 574 | 50 | ||
Out in the Open ![]() |
45.3% | 408 | 45 | ||
Kaboom Canyon +Mythicprev. season |
43.5% | 2825 | 74 | ||
Safe Zone ![]() |
43.4% | 302 | 41 | ||
Hot Potato +Mythicprev. season |
41.3% | 2754 | 74 | ||
Pit Stop +Mythic + Gold |
34.1% | 794 | 55 | ||
Safe(r) Zone +Mythic + Gold |
31.6% | 973 | 58 |
Who beats Lou and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | i miss xuanana | Legendary | 28 | 36.4% | 64.3% |
| 2 | vvv | Diamond | 26 | 34.4% | 57.7% |
| 3 | マンチ兄さん | Diamond | 20 | 33.8% | 60.0% |
| 4 | Inter_841 | Legendary | 21 | 33.4% | 57.1% |
| 5 | ligmobalz | Mythic | 34 | 32.7% | 47.1% |