Best map: Triple Dribble with 52.8% from 2,911 games.
Wins late — in Heist 20.1 points better in long rounds than in short ones (41.9% against 21.8%, split at 87 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/26, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +23.5 — rewards skill: from Bronze to Masters the win rate climbs by 23.5 points (regression 32.4% to 55.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 8 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Triple Dribble prev. season |
52.8% | 2911 | 75 | ||
Ring of Fire ![]() |
53.5% | 1573 | 65 | ||
Parallel Plays ![]() |
55.9% | 497 | 48 | ||
Layer Cake prev. season |
52.3% | 1393 | 63 | ||
Dueling Beetles ![]() |
51.8% | 1527 | 65 | ||
Belle's Rock prev. season |
51.5% | 1048 | 59 | ||
Center Stage prev. season |
49.9% | 4074 | 80 | ||
Open Business ![]() |
51.1% | 1257 | 62 | ||
Undermine prev. season |
50.2% | 2556 | 73 | ||
Pinball Dreams prev. season |
49.8% | 3382 | 77 | ||
Flaring Phoenix prev. season |
50.6% | 1469 | 64 | ||
Gem Fort prev. season |
49.4% | 3125 | 76 | ||
Hard Rock Mine prev. season |
49.4% | 2722 | 74 | ||
Spiraling Out +Mythic |
50.5% | 962 | 58 | ||
Sneaky Fields prev. season |
48.6% | 3094 | 75 | ||
Crystal Arcade prev. season |
47.9% | 2817 | 74 | ||
Shooting Star prev. season |
49.2% | 780 | 55 | ||
Deathcap Trap prev. season |
47.7% | 2991 | 75 | ||
Double Swoosh prev. season |
47.1% | 2295 | 71 | ||
Pit Stop +Mythic |
50.7% | 225 | 36 | ||
Beach Ball +Mythic + Masters |
57.1% | 63 | 17 | ||
New Horizons prev. season |
47.2% | 1068 | 60 | ||
Pinhole Punt +Mythic |
50.7% | 138 | 29 | ||
Out in the Open prev. season |
46.2% | 1360 | 63 | ||
Hideout prev. season |
46.1% | 986 | 58 | ||
Rustic Arcade prev. season |
45.2% | 3107 | 75 | ||
Dry Season prev. season |
45.8% | 1239 | 62 | ||
Bridge Too Far +Mythicprev. season |
44.4% | 3702 | 78 | ||
Kaboom Canyon +Mythicprev. season |
42.9% | 2943 | 75 | ||
Hot Potato +Mythicprev. season |
41.3% | 2871 | 74 | ||
Safe Zone prev. season |
41.7% | 633 | 52 | ||
Safe(r) Zone +Mythic |
36.3% | 135 | 29 |
Who beats Lou and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | i miss xuanana | Legendary | 28 | 36.3% | 64.3% |
| 2 | vvv | Diamond | 26 | 34.3% | 57.7% |
| 3 | マンチ兄さん | Diamond | 20 | 33.7% | 60.0% |
| 4 | Inter_841 | Legendary | 21 | 33.3% | 57.1% |
| 5 | ligmobalz | Mythic | 34 | 32.6% | 47.1% |