For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Lumi does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
58.7%
1,569 games
Ash
53.5%
2,273 games
Clancy
57.1%
422 games
Damian
53.4%
907 games
Bull
52.6%
1,176 games
Doug
54.9%
335 games
Players with a profile and at least 20 games on Lumi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | lameknagod | Masters | 108 | 56.6% | 80.6% |
| 2 | 歪歪 | Masters | 130 | 48.8% | 64.6% |
| 3 | Donqe100 | Masters | 140 | 48.7% | 63.6% |
| 4 | Izuki | Masters | 124 | 48.4% | 64.5% |
| 5 | IGM┃LastCat7 | Masters | 80 | 47.7% | 70.0% |