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Maisie

Marksman Epic Ranked · Bronze
32.1%Win rate across all maps
731Games
54Trust Score
71. of 105Rank by score
+14.8Skill bonus

Best map: Flaring Phoenix with 48.5% from 33 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 32.32.1 %
Popularity 33.0.12 %
Breadth 0.0% of maps
Counter safety 30.23.4 %
Star rate 78.27.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 16.5% from 291 appearances08/21 — 21.5% from 79 appearances08/22 — 47.9% from 71 appearances08/23 — 50.0% from 82 appearances08/24 — 51.6% from 93 appearances08/25 — 40.2% from 102 appearances
16.5%08/20 40.2%08/25

Pick rate

08/20 — 0.3% from 291 appearances08/21 — 0.1% from 79 appearances08/22 — 0.1% from 71 appearances08/23 — 0.1% from 82 appearances08/24 — 0.1% from 93 appearances08/25 — 0.1% from 102 appearances
0.3%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.8 — rewards skill: from Bronze to Legendary the win rate climbs by 14.8 points (regression 37.7% to 52.4%). The higher the tier, the better he does.

Bronze — 32.0% from 741 gamesSilver — 25.4% from 4,305 gamesGold — 47.1% from 19,509 gamesDiamond — 50.1% from 22,672 gamesMythic — 49.5% from 114,500 gamesLegendary — 49.5% from 19,859 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Flaring Phoenix Knockout 48.5%
33 7
Open Business Hot Zone 44.8%
29 6
Out in the Open Knockoutprev. season 44.8%
29 6
Undermine Gem Grab 42.3%
26 4
Gem Fort Gem Grab 38.1%
21 1
Hard Rock Mine Gem Grabprev. season 40.0%
30 6
Layer Cake Bounty 40.0%
30 6
Belle's Rock Knockout 36.8%
19 0
Bridge Too Far Heist 39.3%
28 5
Pit Stop Heist 35.3%
17 0
Parallel Plays Hot Zone 36.4%
22 1
Ring of Fire Hot Zone 35.0%
20 0
New Horizons Knockoutprev. season 36.0%
25 3
Spiraling Out Brawl Ball 34.5%
29 6
Hot Potato Heistprev. season 28.6%
21 1
Shooting Star Bounty 32.3%
31 7
Dry Season Bounty 32.4%
34 8
Sneaky Fields Brawl Ball 28.0%
25 3
Rustic Arcade Gem Grab 28.6%
28 5
Dueling Beetles Hot Zoneprev. season 25.9%
27 4
Center Stage Brawl Ball 20.0%
20 0
Safe(r) Zone Heist 16.7%
18 0
Pinball Dreams Brawl Ball 28.6%
35 8
Double Swoosh Gem Grab 23.1%
26 4
Kaboom Canyon Heist 15.8%
19 0
Safe Zone Heistprev. season 13.6%
22 1
Triple Dribble Brawl Ball 22.7%
44 12
Hideout Bounty 10.3%
29 6

Who beats Maisie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ひよこ Diamond 31 38.7% 71.0%
2 ☠️ŦɧєƤяøαรø🖤 Legendary 46 36.9% 56.5%
3 THICONNET Legendary 35 36.5% 60.0%
4 서준 Mythic 24 34.2% 58.3%
5 gdb Mythic 28 33.7% 53.6%