Best map: Shooting Star with 54.9% from 9,041 games.
Wins early — in Hot Zone 6.4 points better in short rounds than in long ones (31.5% against 37.9%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/02 to 08/26, 18 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.3 points (regression 49.9% to 45.6%). Higher up he gets outplayed.
Where this brawler works (ranked, Gold). 8 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star ![]() |
54.9% | 9041 | 91 | ||
Dry Season ![]() |
54.0% | 9045 | 91 | ||
Flaring Phoenix ![]() |
53.5% | 11904 | 96 | ||
Out in the Open ![]() |
52.2% | 11313 | 95 | ||
Hideout ![]() |
52.4% | 7578 | 89 | ||
New Horizons ![]() |
51.1% | 8394 | 90 | ||
Belle's Rock ![]() |
50.3% | 8870 | 91 | ||
Layer Cake ![]() |
49.9% | 4329 | 80 | ||
Safe(r) Zone ![]() |
49.3% | 8761 | 91 | ||
Bridge Too Far ![]() |
49.2% | 10054 | 93 | ||
Safe Zone ![]() |
49.1% | 8833 | 91 | ||
Rustic Arcade ![]() |
47.2% | 3214 | 76 | ||
Beach Ball +Diamond + Mythic |
57.1% | 28 | 5 | ||
Pinball Dreams ![]() |
44.5% | 651 | 52 | ||
Undermine ![]() |
43.4% | 1188 | 61 | ||
Hot Potato ![]() |
42.5% | 5314 | 84 | ||
Deathcap Trap +Diamondprev. season |
43.0% | 1241 | 62 | ||
Pinhole Punt +Diamond + Mythic |
39.3% | 28 | 5 | ||
Kaboom Canyon ![]() |
42.2% | 4049 | 79 | ||
Hard Rock Mine ![]() |
41.8% | 1273 | 62 | ||
Pit Stop ![]() |
41.2% | 3226 | 76 | ||
Center Stage +Diamond |
40.4% | 693 | 53 | ||
Sneaky Fields +Diamond |
40.0% | 597 | 51 | ||
Gem Fort ![]() |
39.6% | 1117 | 60 | ||
Crystal Arcade +Diamondprev. season |
38.5% | 1088 | 60 | ||
Triple Dribble +Diamond |
38.0% | 627 | 52 | ||
Double Swoosh ![]() |
37.9% | 1038 | 59 | ||
Open Business ![]() |
37.2% | 860 | 56 | ||
Spiraling Out +Diamond |
36.3% | 760 | 54 | ||
Parallel Plays ![]() |
35.9% | 548 | 50 | ||
Ring of Fire ![]() |
34.5% | 1260 | 62 | ||
Dueling Beetles ![]() |
33.5% | 735 | 54 |
Who beats Mandy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound.