Best map: Rustic Arcade with 52.5% from 7,077 games.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/26, 9 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +10.9 — rewards skill: from Bronze to Masters the win rate climbs by 10.9 points (regression 40.1% to 51.0%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Gold). Filtered to Brawl Ball: 7 of 32 maps. 2 of 7 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
49.2% | 5867 | 85 | ||
Beach Ball +Diamond + Mythic |
51.4% | 358 | 43 | ||
Pinhole Punt +Diamond + Mythic |
48.6% | 479 | 48 | ||
Pinball Dreams ![]() |
45.0% | 5188 | 83 | ||
Center Stage ![]() |
42.6% | 4420 | 81 | ||
Triple Dribble ![]() |
41.9% | 4214 | 80 | ||
Sneaky Fields ![]() |
40.9% | 3473 | 77 |
Direct duels in Brawl Ball: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.0% against Hank in Hot Zone. On average the worst case sits at 29.2%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Rico
54.9%
7,543 games
Ash
55.1%
3,393 games
Emz
53.1%
7,150 games
Doug
55.5%
823 games
Bull
52.8%
3,671 games
Buzz
53.7%
1,429 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Phantom_Z(-_・)⚡ | Masters | 35 | 44.2% | 85.7% |
| 2 | Makuzu09 | Masters | 39 | 43.5% | 79.5% |
| 3 | Nikoko💘 | Masters | 34 | 42.9% | 82.4% |
| 4 | Lady gaga | Legendary | 43 | 41.9% | 72.1% |
| 5 | Eberechi Eze | Legendary | 37 | 41.8% | 75.7% |