My roster

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EN

Max

Support Mythic Ranked · Masters
50.7%Win rate across all maps
710Games
53Trust Score
74. of 105Rank by score
+10.0Skill bonus

Best map: Spiraling Out with 55.8% from 3,183 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 3.
Win rate 32.50.5 %
Popularity 41.0.26 %
Breadth 92.40% of maps
Counter safety 51.28.0 %
Star rate 3.8.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 18 days. 9 earlier days are left out — below 312 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 5.1% and has not shifted measurably of late.

Win rate

08/03 — 48.9% from 779 appearances08/04 — 47.5% from 2,148 appearances08/05 — 51.2% from 3,746 appearances08/06 — 50.7% from 3,256 appearances08/07 — 49.3% from 1,098 appearances08/08 — 49.6% from 1,663 appearances08/09 — 51.1% from 1,846 appearances08/10 — 50.0% from 3,426 appearances08/11 — 50.5% from 3,833 appearances08/12 — 49.4% from 1,565 appearances08/13 — 49.7% from 1,160 appearances08/14 — 49.6% from 906 appearances08/15 — 48.0% from 596 appearances08/16 — 51.5% from 792 appearances08/17 — 51.7% from 602 appearances08/18 — 47.1% from 1,447 appearances08/19 — 50.2% from 689 appearances08/25 — 50.7% from 432 appearances
48.9%08/03 50.7%08/25

Pick rate

08/03 — 6.7% from 779 appearances08/04 — 6.1% from 2,148 appearances08/05 — 6.4% from 3,746 appearances08/06 — 6.9% from 3,256 appearances08/07 — 7.0% from 1,098 appearances08/08 — 6.6% from 1,663 appearances08/09 — 6.7% from 1,846 appearances08/10 — 6.6% from 3,426 appearances08/11 — 6.3% from 3,833 appearances08/12 — 5.9% from 1,565 appearances08/13 — 6.5% from 1,160 appearances08/14 — 6.3% from 906 appearances08/15 — 6.0% from 596 appearances08/16 — 5.7% from 792 appearances08/17 — 6.1% from 602 appearances08/18 — 6.4% from 1,447 appearances08/19 — 6.1% from 689 appearances08/25 — 4.7% from 432 appearances
6.7%08/03 4.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.0 — rewards skill: from Bronze to Masters the win rate climbs by 10.0 points (regression 41.8% to 51.8%). The higher the tier, the better he does.

Bronze — 27.1% from 4,937 gamesSilver — 37.9% from 8,795 gamesGold — 45.5% from 98,797 gamesDiamond — 49.0% from 125,428 gamesMythic — 48.4% from 622,581 gamesLegendary — 50.0% from 558,454 gamesMasters — 50.0% from 30,574 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). 5 of 30 rows are too thin for Masters alone and add Legendary / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Spiraling Out Brawl Ball+Legendary 55.8%
3183 76
Shooting Star Bountyprev. season 54.1%
1286 62
Hideout Bountyprev. season 54.0%
1351 63
Rustic Arcade Gem Grabprev. season 53.8%
1448 64
Hard Rock Mine Gem Grabprev. season 52.1%
1322 63
Triple Dribble Brawl Ballprev. season 52.5%
987 58
Undermine Gem Grabprev. season 51.9%
1277 62
Deathcap Trap Gem Grabprev. season 51.8%
1337 63
Double Swoosh Gem Grabprev. season 52.0%
1074 60
Gem Fort Gem Grabprev. season 51.5%
1357 63
Pinball Dreams Brawl Ballprev. season 51.6%
1216 61
Pinhole Punt Brawl Ball+Legendary + Mythic 52.5%
638 52
Out in the Open Knockoutprev. season 51.0%
1361 63
New Horizons Knockoutprev. season 50.7%
1541 65
Safe Zone Heistprev. season 51.8%
757 54
Kaboom Canyon Heistprev. season 51.6%
801 55
Center Stage Brawl Ballprev. season 50.7%
1000 59
Safe(r) Zone Heist+Legendary 50.4%
1054 59
Dry Season Bountyprev. season 49.9%
1344 63
Layer Cake Bountyprev. season 49.7%
1484 64
Crystal Arcade Gem Grabprev. season 49.7%
1383 63
Parallel Plays Hot Zone+Legendary 49.2%
774 55
Flaring Phoenix Knockoutprev. season 47.6%
1256 62
Bridge Too Far Heistprev. season 46.2%
918 57
Belle's Rock Knockoutprev. season 45.8%
1293 62
Sneaky Fields Brawl Ballprev. season 45.6%
956 58
Hot Potato Heist+Legendaryprev. season 44.4%
2298 71
Open Business Hot Zoneprev. season 44.5%
988 58
Ring of Fire Hot Zoneprev. season 43.7%
1253 62
Dueling Beetles Hot Zoneprev. season 43.5%
833 56

Who beats Max and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Phantom_Z(-_・)⚡ Masters 35 44.2% 85.7%
2 Makuzu09 Masters 39 43.4% 79.5%
3 Nikoko💘 Masters 37 43.4% 81.1%
4 Lady gaga Legendary 43 41.9% 72.1%
5 Eberechi Eze Legendary 37 41.7% 75.7%