My roster

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EN

Max

Support Mythic Ranked · Legendary
52.6%Win rate across all maps
64,208Games
100Trust Score
25. of 105Rank by score
+10.1Skill bonus

Best map: Rustic Arcade with 56.3% from 3,533 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 3.
Win rate 59.52.6 %
Popularity 99.5.23 %
Breadth 93.43% of maps
Counter safety 52.28.2 %
Star rate 3.8.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/26, 25 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.

Steadily picked — the pick rate sits at 5.1% and has not shifted measurably of late.

Win rate

08/01 — 46.6% from 496 appearances08/02 — 50.3% from 1,593 appearances08/03 — 48.1% from 4,961 appearances08/04 — 49.7% from 23,125 appearances08/05 — 49.8% from 50,037 appearances08/06 — 50.2% from 29,840 appearances08/07 — 49.3% from 13,613 appearances08/08 — 49.2% from 16,433 appearances08/09 — 49.4% from 19,186 appearances08/10 — 49.2% from 49,233 appearances08/11 — 49.6% from 88,018 appearances08/12 — 49.5% from 59,889 appearances08/13 — 50.3% from 33,624 appearances08/14 — 50.3% from 24,438 appearances08/15 — 49.8% from 19,398 appearances08/16 — 49.4% from 20,248 appearances08/17 — 50.5% from 16,705 appearances08/18 — 49.6% from 17,751 appearances08/19 — 49.5% from 5,925 appearances08/21 — 55.3% from 6,075 appearances08/22 — 53.7% from 8,562 appearances08/23 — 52.9% from 11,649 appearances08/24 — 52.0% from 17,716 appearances08/25 — 51.3% from 17,855 appearances08/26 — 52.0% from 2,041 appearances
46.6%08/01 52.0%08/26

Pick rate

08/01 — 3.3% from 496 appearances08/02 — 3.7% from 1,593 appearances08/03 — 3.2% from 4,961 appearances08/04 — 3.0% from 23,125 appearances08/05 — 2.9% from 50,037 appearances08/06 — 3.3% from 29,840 appearances08/07 — 3.2% from 13,613 appearances08/08 — 3.4% from 16,433 appearances08/09 — 3.3% from 19,186 appearances08/10 — 3.2% from 49,233 appearances08/11 — 3.0% from 88,018 appearances08/12 — 2.9% from 59,889 appearances08/13 — 2.8% from 33,624 appearances08/14 — 2.9% from 24,438 appearances08/15 — 2.9% from 19,398 appearances08/16 — 2.8% from 20,248 appearances08/17 — 2.8% from 16,705 appearances08/18 — 2.9% from 17,751 appearances08/19 — 2.9% from 5,925 appearances08/21 — 5.8% from 6,075 appearances08/22 — 5.5% from 8,562 appearances08/23 — 5.3% from 11,649 appearances08/24 — 5.1% from 17,716 appearances08/25 — 5.1% from 17,855 appearances08/26 — 5.6% from 2,041 appearances
3.3%08/01 5.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.1 — rewards skill: from Bronze to Masters the win rate climbs by 10.1 points (regression 41.7% to 51.8%). The higher the tier, the better he does.

Bronze — 27.1% from 5,028 gamesSilver — 38.0% from 8,879 gamesGold — 45.4% from 99,682 gamesDiamond — 49.0% from 125,904 gamesMythic — 48.4% from 623,415 gamesLegendary — 50.0% from 559,256 gamesMasters — 50.0% from 30,587 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 3 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 56.3%
3533 77
Kaboom Canyon Heist 57.6%
1376 63
Spiraling Out Brawl Ball 55.6%
3183 76
Safe Zone Heist 56.9%
1084 60
Shooting Star Bounty 55.0%
2952 75
Hideout Bounty 54.7%
3695 78
Undermine Gem Grab 54.1%
2888 74
Triple Dribble Brawl Ball 54.4%
1835 68
Hard Rock Mine Gem Grab 53.3%
2821 74
Dry Season Bounty 52.7%
3430 77
Pinball Dreams Brawl Ball 53.1%
2388 72
Gem Fort Gem Grab 52.6%
2749 74
Center Stage Brawl Ball 52.7%
2235 71
Sneaky Fields Brawl Ball 52.7%
2110 70
Crystal Arcade Gem Grabprev. season 50.5%
22382 100
Deathcap Trap Gem Grabprev. season 50.5%
25163 100
New Horizons Knockout 51.6%
2867 74
Out in the Open Knockout 51.2%
3271 76
Bridge Too Far Heist 52.3%
1321 63
Layer Cake Bounty 51.1%
3194 76
Beach Ball Brawl Ball+Mythic + Masters 53.7%
538 49
Dueling Beetles Hot Zone 51.1%
2011 69
Ring of Fire Hot Zone 50.5%
2475 72
Pinhole Punt Brawl Ball+Mythic 51.8%
684 53
Double Swoosh Gem Grab 49.9%
2375 71
Belle's Rock Knockout 49.6%
2835 74
Safe(r) Zone Heist 49.9%
1043 59
Flaring Phoenix Knockout 48.3%
2608 73
Open Business Hot Zone 48.4%
2062 69
Parallel Plays Hot Zone 49.4%
757 54
Hot Potato Heistprev. season 44.2%
2138 70
Pit Stop Heist+Mythic + Masters 38.1%
433 46

Who beats Max and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Phantom_Z(-_・)⚡ Masters 35 44.1% 85.7%
2 Makuzu09 Masters 39 43.3% 79.5%
3 Nikoko💘 Masters 37 43.3% 81.1%
4 Lady gaga Legendary 43 41.8% 72.1%
5 Eberechi Eze Legendary 37 41.6% 75.7%