For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Direct duels in Brawl Ball: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Ash
52.7%
2,230 games
Rico
50.4%
7,442 games
Bibi
51.1%
2,720 games
Meg
49.8%
3,238 games
Stu
49.3%
6,869 games
Griff
48.9%
8,100 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NLG|lPronyx$💫 | Legendary | 22 | 37.9% | 77.3% |
| 2 | ャʟᴀɴᴛ🐙 | Legendary | 27 | 37.8% | 70.4% |
| 3 | Myra:p | Legendary | 20 | 37.8% | 80.0% |
| 4 | Itoshi Rin | Masters | 60 | 37.2% | 53.3% |
| 5 | zanget☘️ | Legendary | 24 | 37.1% | 70.8% |