My roster

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EN
Brawl Ball

Beach Ball

892 battles collected on this map — ranked only.

Mythic
Beach BallBrawl Ball Draft helper
Beach Ball as its own page

Recommendation for Mythic

What the rating, star, trust and the tags mean
Good pick SolidThe rank on this map among all map/brawler rows of the mode (Brawl Ball): Strong pick top tenth, Good pick top quarter, Solid upper half, Rather not the rest. The thresholds come from the field — the exact values are in the badge's tooltip. Not the tier list: that counts how many maps of the rotation a brawler is usable on. Rather not among the recommended eight therefore does not mean “bad”, but: this map has nothing better to offer.
TrustHow dependable the win rate next to it is, 0–100. Depends purely on the number of games — not on how good the brawler is.
Carry — becomes star player unusually often on this map: he deals the damage and takes the objective. The game runs through him.
Enabler — rarely becomes star player: he clears the way, heals, controls, and others do the scoring. This is no verdict on his strength — how good he is here is the win rate on the card. Measured across 1,620 map/brawler rows, enablers win on average 3.8 points less often than carries, but the star rate explains only 11% of the differences: there are plenty of strong enablers and weak carries. The star says how a brawler wins, not whether.

Hidden gems & traps

From the ratio of pick rate to win rate: what is underrated — and what gets picked a lot but loses.

If you queue as three

three-brawler line-ups that actually exist — counted across the whole mode.

This is for Brawl Ball as a whole, not for this map. There are not enough numbers here yet for a map-specific calculation — the calibration needs line-ups actually played on this map. As soon as enough accumulate, the calculation for Beach Ball appears in this spot; until then the mode-wide list is the best available answer.

Out of 109 line-ups with 120+ games. Computed for Mythic.

1
62.9% 148 games
2
61.8% 131 games
3
61.0% 142 games
4
59.1% 127 games
5
59.0% 251 games
6
58.8% 264 games
How these numbers are arrived at

What you see here. three-brawler line-ups that actually exist, counted across the whole mode — not for this map. There is no basis for a map-specific calculation yet: the calibration needs line-ups played on this map. The measured number is therefore not a prediction for Beach Ball, but the answer to what generally wins in Brawl Ball.

Measured · in the mode. The strongest three-brawler line-ups in this mode, out of 109 with at least 120 games. The number is deliberately cautious: unchecked, the luckiest outlier would sit on top. Per mode, not per map — on a single map hardly any line-up has enough games for a number of its own.

All brawlers on this map

Including the thin ones — the games column tells you how seriously to take a row. The win rate tells you how good a brawler is. The trust score (0–100) tells you how much you can believe it — it depends purely on the number of games. Sorting uses both together: 52% from 75 games can be luck, 51% from 3,000 games cannot. Die Pfeile zeigen die Verschiebung gegenüber dem Stand von gestern, hier gerechnet nur für diese Map.

#BrawlerWin rateGamesTrustPick rateRating
1 Stu 56.1%
285 40
6.7% Good pick
2 Otis 59.4%
138 29
3.3% Good pick
3 Brock 59.8%
107 25
2.5% Good pick
4 Griff 51.8%
326 42
7.7% Solid
5 Max 54.7%
106 25
2.5% Solid
6▲ 1 Surge 50.2%
223 36
5.3% Solid
7▼ 1 Mortis 54.0%
87 22
2.1% Solid
8 Edgar 51.1%
131 28
3.1% Solid
9 Emz 50.0%
174 32
4.1% Solid
10▲ 3 Ash 60.0%
35 8
0.8% Rather not
11▼ 1 Starr Nova 50.4%
135 29
3.2% Rather not
12▼ 2 8-Bit 65.2%
23 2
0.5% Rather not
13▼ 1 Rico 49.1%
169 32
4.0% Rather not
14▲ 1 Bea 71.4%
14 0
0.3% Rather not
15 Kaze 80.0%
10 0
0.2% Rather not
16 Frank 55.0%
40 10
0.9% Rather not
17 Bull 52.8%
53 15
1.3% Rather not
18 Chester 48.2%
168 32
4.0% Rather not
19 Nita 57.1%
28 5
0.7% Rather not
20 Gale 53.7%
41 11
1.0% Rather not
21 Sandy 61.1%
18 0
0.4% Rather not
22 Amber 64.3%
14 0
0.3% Rather not
23 Larry & Lawrie 70.0%
10 0
0.2% Rather not
24 Colt 48.4%
95 23
2.2% Rather not
25 Meg 48.6%
72 19
1.7% Rather not
26 Kenji 50.0%
46 12
1.1% Rather not
27▲ 3 Meeple 47.1%
121 27
2.9% Rather not
28 Ruffs 48.4%
62 17
1.5% Rather not
29▲ 6 Moe 52.0%
25 3
0.6% Rather not
30▼ 1 Crow 47.9%
71 19
1.7% Rather not
31▼ 1 Spike 47.8%
67 18
1.6% Rather not
32▼ 1 Buzz 48.8%
41 11
1.0% Rather not
33▼ 6 Cordelius 50.0%
28 5
0.7% Rather not
34 Bibi 47.1%
70 19
1.7% Rather not
35 Sirius 48.5%
33 7
0.8% Rather not
36 Fang 48.1%
27 4
0.6% Rather not
37▲ 1 Trunk 46.2%
39 10
0.9% Rather not
38▼ 3 Mina 45.3%
86 22
2.0% Rather not
39▲ 1 Darryl 46.2%
13 0
0.3% Rather not
40▲ 1 Gray 46.2%
13 0
0.3% Rather not
41 Tara 44.8%
29 6
0.7% Rather not
42 Poco 44.4%
18 0
0.4% Rather not
43 Tick 44.4%
18 0
0.4% Rather not
44 Shade 44.4%
27 4
0.6% Rather not
45 El Primo 41.7%
12 0
0.3% Rather not
46▲ 1 Willow 44.0%
116 26
2.7% Rather not
47▲ 1 Nori 43.7%
71 19
1.7% Rather not
48▲ 1 Clancy 40.9%
22 1
0.5% Rather not
49▲ 1 Colette 40.9%
22 1
0.5% Rather not
50▼ 4 Squeak 36.4%
11 0
0.3% Rather not
51 Gigi 38.9%
18 0
0.4% Rather not
52 Charlie 33.3%
12 0
0.3% Rather not
53 Damian 41.3%
46 12
1.1% Rather not
54 Bo 38.5%
26 4
0.6% Rather not
55 Pearl 40.0%
40 10
0.9% Rather not
56 Leon 30.8%
13 0
0.3% Rather not
57 Pierce 36.7%
49 13
1.2% Rather not
58 Sam 16.7%
12 0
0.3% Rather not
59▲ 1 Carl 36.2%
69 19
1.6% Rather not
60 Lumi 38.5%
122 27
2.9% Rather not
61▼ 1 Dynamike 37.4%
91 23
2.2% Rather not