For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only In the Liminal. 08/13 to 08/26, 4 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/26.
Direct duels in Hot Zone: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just In the Liminal. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Doug
53.9%
977 games
Kenji
52.6%
1,979 games
Stu
51.5%
4,440 games
Juju
53.6%
735 games
Ash
52.7%
1,037 games
R-T
53.7%
564 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ャʟᴀɴᴛ🐙 | Legendary | 29 | 38.4% | 72.4% |
| 2 | 尺aphⱠàĐ 🤍🧸 | Legendary | 28 | 37.9% | 71.4% |
| 3 | Itoshi Rin | Masters | 65 | 37.5% | 53.8% |
| 4 | Myra:p | Legendary | 20 | 37.3% | 80.0% |
| 5 | iAlmxs🏴 | Legendary | 29 | 36.6% | 65.5% |