For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Massive Attack. 08/06 to 08/15, 4 days. 1 earlier day is left out — below 74 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/15.
Direct duels in Hot Zone: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Massive Attack. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kenji
52.8%
2,314 games
Stu
51.7%
5,308 games
Bibi
51.7%
2,288 games
Juju
53.0%
842 games
Doug
52.4%
1,106 games
R-T
53.1%
642 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Kêdii♠️ | Legendary | 62 | 39.8% | 59.7% |
| 2 | TK|Pasha|BS | Legendary | 53 | 39.1% | 60.4% |
| 3 | 尺aphⱠàĐ 🤍🧸 | Masters | 31 | 38.7% | 71.0% |
| 4 | Itoshi Rin | Masters | 78 | 38.6% | 53.8% |
| 5 | NXT|ScarFace💘 | Masters | 46 | 38.3% | 60.9% |