Best map: Belle's Rock with 54.2% from 5,931 games.
Wins early — in Bounty 3.0 points better in short rounds than in long ones (51.3% against 48.3%, split at 97 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 10 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.6 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Gold). 9 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
54.2% | 5931 | 85 | ||
New Horizons ![]() |
54.3% | 4332 | 80 | ||
Out in the Open ![]() |
54.3% | 3563 | 78 | ||
Layer Cake ![]() |
53.2% | 6024 | 85 | ||
Dry Season ![]() |
53.5% | 3894 | 79 | ||
Flaring Phoenix ![]() |
53.3% | 4287 | 80 | ||
Hideout ![]() |
51.2% | 3623 | 78 | ||
Shooting Star ![]() |
48.9% | 2875 | 74 | ||
Triple Dribble ![]() |
48.0% | 1636 | 66 | ||
Parallel Plays ![]() |
47.5% | 2351 | 71 | ||
Deathcap Trap +Diamondprev. season |
48.1% | 958 | 58 | ||
Undermine ![]() |
46.3% | 2045 | 69 | ||
Crystal Arcade +Diamondprev. season |
46.8% | 947 | 58 | ||
Spiraling Out ![]() |
46.2% | 1698 | 66 | ||
Pinhole Punt +Diamond + Mythic |
47.1% | 456 | 47 | ||
Hard Rock Mine ![]() |
45.3% | 2106 | 70 | ||
Pinball Dreams ![]() |
45.3% | 1638 | 66 | ||
Double Swoosh ![]() |
44.5% | 1576 | 65 | ||
Beach Ball +Diamond + Mythic |
45.5% | 398 | 45 | ||
Rustic Arcade ![]() |
44.2% | 2280 | 71 | ||
Gem Fort ![]() |
44.0% | 2012 | 69 | ||
Open Business ![]() |
43.3% | 2107 | 70 | ||
Dueling Beetles ![]() |
42.3% | 2151 | 70 | ||
Pit Stop ![]() |
42.3% | 913 | 57 | ||
Sneaky Fields ![]() |
42.2% | 865 | 56 | ||
Ring of Fire ![]() |
41.2% | 1112 | 60 | ||
Center Stage ![]() |
40.9% | 1224 | 62 | ||
Safe Zone +Diamond |
36.7% | 629 | 52 | ||
Bridge Too Far +Diamond |
36.7% | 695 | 53 | ||
Kaboom Canyon +Diamond |
35.3% | 689 | 53 | ||
Safe(r) Zone +Diamond |
33.5% | 597 | 51 | ||
Hot Potato +Diamond |
32.5% | 554 | 50 |
Who beats Meeple and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NLG|lPronyx$💫 | Legendary | 22 | 37.7% | 77.3% |
| 2 | ャʟᴀɴᴛ🐙 | Legendary | 27 | 37.6% | 70.4% |
| 3 | Myra:p | Legendary | 20 | 37.6% | 80.0% |
| 4 | Itoshi Rin | Masters | 63 | 36.9% | 52.4% |
| 5 | 尺aphⱠàĐ 🤍🧸 | Legendary | 20 | 36.6% | 75.0% |