Best map: Hideout with 66.7% from 18 games.
Wins early — in Bounty 3.0 points better in short rounds than in long ones (51.3% against 48.3%, split at 97 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 4 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout ![]() |
66.7% | 18 | 0 | ||
Dry Season ![]() |
59.1% | 22 | 1 | ||
Safe(r) Zone ![]() |
63.6% | 11 | 0 | ||
Belle's Rock ![]() |
58.3% | 12 | 0 | ||
Shooting Star ![]() |
58.3% | 12 | 0 | ||
Out in the Open ![]() |
53.3% | 15 | 0 | ||
Dueling Beetles ![]() |
50.0% | 16 | 0 | ||
Triple Dribble ![]() |
50.0% | 16 | 0 | ||
Pinball Dreams ![]() |
47.6% | 21 | 1 | ||
Sneaky Fields ![]() |
46.7% | 15 | 0 | ||
Gem Fort ![]() |
46.2% | 13 | 0 | ||
New Horizons ![]() |
44.4% | 18 | 0 | ||
Hard Rock Mine ![]() |
43.8% | 16 | 0 | ||
Bridge Too Far ![]() |
40.0% | 10 | 0 | ||
Parallel Plays ![]() |
40.0% | 15 | 0 | ||
Safe Zone ![]() |
36.4% | 11 | 0 | ||
Kaboom Canyon prev. season |
37.5% | 16 | 0 | ||
Undermine ![]() |
37.5% | 16 | 0 | ||
Rustic Arcade ![]() |
33.3% | 12 | 0 | ||
Spiraling Out ![]() |
35.3% | 17 | 0 | ||
Open Business ![]() |
33.3% | 15 | 0 | ||
Double Swoosh ![]() |
33.3% | 18 | 0 | ||
Flaring Phoenix ![]() |
36.0% | 25 | 3 | ||
Pit Stop ![]() |
20.0% | 10 | 0 | ||
Hot Potato ![]() |
31.8% | 22 | 1 | ||
Center Stage ![]() |
18.8% | 16 | 0 | ||
Ring of Fire ![]() |
17.6% | 17 | 0 | ||
Layer Cake ![]() |
20.0% | 20 | 0 |
Who beats Meeple and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ャʟᴀɴᴛ🐙 | Legendary | 29 | 38.6% | 72.4% |
| 2 | NLG|lPronyx$💫 | Legendary | 22 | 37.6% | 77.3% |
| 3 | Myra:p | Legendary | 20 | 37.5% | 80.0% |
| 4 | Itoshi Rin | Masters | 63 | 36.8% | 52.4% |
| 5 | ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Legendary | 22 | 36.7% | 72.7% |