Best map: Flaring Phoenix with 52.4% from 5,864 games.
Wins early — in Bounty 3.0 points better in short rounds than in long ones (51.3% against 48.3%, split at 97 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 19 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Diamond). 7 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
52.4% | 5864 | 85 | ||
Belle's Rock ![]() |
50.9% | 7585 | 89 | ||
New Horizons ![]() |
50.8% | 5167 | 83 | ||
Layer Cake ![]() |
50.4% | 8895 | 91 | ||
Out in the Open ![]() |
50.0% | 4318 | 80 | ||
Dry Season ![]() |
49.5% | 4996 | 83 | ||
Hideout ![]() |
47.9% | 3647 | 78 | ||
Spiraling Out ![]() |
47.3% | 3023 | 75 | ||
Deathcap Trap prev. season |
47.8% | 924 | 57 | ||
Undermine ![]() |
46.3% | 3205 | 76 | ||
Rustic Arcade ![]() |
46.3% | 2639 | 73 | ||
Crystal Arcade prev. season |
46.7% | 903 | 57 | ||
Shooting Star ![]() |
45.8% | 2708 | 73 | ||
Gem Fort ![]() |
45.5% | 2942 | 75 | ||
Pinhole Punt +Mythic + Gold |
47.1% | 480 | 48 | ||
Parallel Plays ![]() |
45.2% | 3897 | 79 | ||
Beach Ball +Mythic + Gold |
46.5% | 462 | 47 | ||
Pinball Dreams ![]() |
44.8% | 3033 | 75 | ||
Open Business ![]() |
44.7% | 3200 | 76 | ||
Hard Rock Mine ![]() |
44.6% | 3044 | 75 | ||
Triple Dribble ![]() |
44.0% | 3478 | 77 | ||
Double Swoosh ![]() |
43.5% | 2509 | 72 | ||
Sneaky Fields ![]() |
43.7% | 1404 | 64 | ||
Center Stage ![]() |
43.2% | 2308 | 71 | ||
Dueling Beetles ![]() |
41.6% | 3324 | 76 | ||
Ring of Fire ![]() |
41.7% | 1315 | 63 | ||
Safe Zone +Mythicprev. season |
40.4% | 2551 | 73 | ||
Pit Stop ![]() |
39.7% | 1139 | 60 | ||
Kaboom Canyon +Mythic |
37.4% | 420 | 46 | ||
Safe(r) Zone +Mythic + Gold |
35.2% | 722 | 54 | ||
Bridge Too Far +Mythic |
31.4% | 411 | 45 | ||
Hot Potato +Mythic |
31.4% | 436 | 46 |
Who beats Meeple and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ャʟᴀɴᴛ🐙 | Legendary | 29 | 38.6% | 72.4% |
| 2 | NLG|lPronyx$💫 | Legendary | 22 | 37.7% | 77.3% |
| 3 | Myra:p | Legendary | 20 | 37.5% | 80.0% |
| 4 | Itoshi Rin | Masters | 63 | 36.9% | 52.4% |
| 5 | ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Legendary | 22 | 36.7% | 72.7% |